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Modules
Benjamin K edited this page Nov 6, 2021
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Compound is split into different modules, each with their own purposes. Currently there are four modules included with Compound, you can learn the basics of how each module works by looking at their respective pages below. If you're not sure how you should use a module then it's recommended that you take a look at Molecule, the test mod for Compound.
- Core - common tools that are used by other Compound modules, if you're using any Compound module then this should be included.
- Network - an easy to understand system for sending a receiving data on both the client and server.
- Config - a simple way to define configuration options for end users, handles changes by the user during runtime so you don't have to.
- UI - a set of tools to use when developing UIs, allows you to effectively bypass the built in Menu/Screen system in the vanilla game.