v1.29.0 MC 1.20.4 Update
AnonymousHacker1279
released this
22 Feb 01:07
·
75 commits
to master
since this release
This major update ports to MC 1.20.4 and adds a huge sum of new features!
Feature Changes / Additions
- New Staffs
- Sculk Staff, which allows the player to create sonic blasts like the Warden
- Recovery Staff, which allows the player to heal themselves or a target based on the last amount of damage they
took
- The Sword
- Combines the effects of all endgame swords
- Star Forge
- A multiblock crafting structure which is now used to create Astral/Starstorm gear
- New Tiltros entry portal
- The three-part Warrior Statue and Azul Stained Orchid have been removed
- A new Tiltros Portal Frame block has been added which can be crafted and activated with Azul Keystones
- The new portal is formed by making a minimum of a 4x4 frame (corners optional), in a shape like the End Portal
- More advancements
- Throwable Improvements
- Add Flashbangs, which blind players and stun mobs
- Smoke grenades now clear targets of nearby entities
- These throwables are able to bounce off surfaces and entities, and throws can be charged
- Ventus Staff can now reflect projectiles, like the armor effect
- Flares can now direct Minutemen to attack specific targets
- Can be fired into an entity to mark it specifically as a target
- Can be fired near a group, and the closest one to the flare will be marked as a target
- The Commander
- A new boss entity that spawns in Battlefields and controls waves of Dying Soldiers
- Commander Pedestal
- Dropped by The Commander, and allows Minutemen/Field Medic statues placed on top to activate outside of
Battlefield biomes - Can be upgraded with Pedestal Augments, which improve aspects of the spawned entities
- Dropped by The Commander, and allows Minutemen/Field Medic statues placed on top to activate outside of
- Blaze Powder can now be used with firearms
- It has a higher velocity boost compared to other powder types, at 10%
- Projectiles will have a flame trail behind them when using Blaze Powder
- Other QoL improvements:
- Make some items compostable
- Add more vibration-triggering events to items/blocks/entities
- General improvements to the codebase, possibly improving performance and stability
- Implement Cobalt Config
- This is my new configuration library, designed to be more user-friendly and powerful than the old one
- Configurations now exist as JSON files and can be edited either manually or via the new in-game editor
Bugfixes
(Includes all fixes backported to v1.27.x on MC 1.20.1 so far, most of which are not present on the v1.28.x MC 1.20.2
release)
Additional fixes include:
- Fix Skygazer enchantment upgrades past level 127 resulting in overflows and resetting back to zero
- A hard-enforced cap at 255 is now present due to game limitations