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v1.29.0 MC 1.20.4 Update

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@AnonymousHacker1279 AnonymousHacker1279 released this 22 Feb 01:07
· 75 commits to master since this release
3cf1c87

This major update ports to MC 1.20.4 and adds a huge sum of new features!

Feature Changes / Additions

  • New Staffs
    • Sculk Staff, which allows the player to create sonic blasts like the Warden
    • Recovery Staff, which allows the player to heal themselves or a target based on the last amount of damage they
      took
  • The Sword
    • Combines the effects of all endgame swords
  • Star Forge
    • A multiblock crafting structure which is now used to create Astral/Starstorm gear
  • New Tiltros entry portal
    • The three-part Warrior Statue and Azul Stained Orchid have been removed
    • A new Tiltros Portal Frame block has been added which can be crafted and activated with Azul Keystones
    • The new portal is formed by making a minimum of a 4x4 frame (corners optional), in a shape like the End Portal
  • More advancements
  • Throwable Improvements
    • Add Flashbangs, which blind players and stun mobs
    • Smoke grenades now clear targets of nearby entities
    • These throwables are able to bounce off surfaces and entities, and throws can be charged
  • Ventus Staff can now reflect projectiles, like the armor effect
  • Flares can now direct Minutemen to attack specific targets
    • Can be fired into an entity to mark it specifically as a target
    • Can be fired near a group, and the closest one to the flare will be marked as a target
  • The Commander
    • A new boss entity that spawns in Battlefields and controls waves of Dying Soldiers
  • Commander Pedestal
    • Dropped by The Commander, and allows Minutemen/Field Medic statues placed on top to activate outside of
      Battlefield biomes
    • Can be upgraded with Pedestal Augments, which improve aspects of the spawned entities
  • Blaze Powder can now be used with firearms
    • It has a higher velocity boost compared to other powder types, at 10%
    • Projectiles will have a flame trail behind them when using Blaze Powder
  • Other QoL improvements:
    • Make some items compostable
    • Add more vibration-triggering events to items/blocks/entities
    • General improvements to the codebase, possibly improving performance and stability
  • Implement Cobalt Config
    • This is my new configuration library, designed to be more user-friendly and powerful than the old one
    • Configurations now exist as JSON files and can be edited either manually or via the new in-game editor

Bugfixes

(Includes all fixes backported to v1.27.x on MC 1.20.1 so far, most of which are not present on the v1.28.x MC 1.20.2
release)

Additional fixes include:

  • Fix Skygazer enchantment upgrades past level 127 resulting in overflows and resetting back to zero
    • A hard-enforced cap at 255 is now present due to game limitations