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Release 1.12.10.0 -- 1 Mar 2023 (compared to 1.12.9.0)
feat(testrender): Modify testrender so that it correctly sets raytype to
"camera" for camera rays, "shadow" for shadow rays, and "diffuse" for all
secondary rays. Also rerun the shades for background shader group on the
camera rays rather than use the cached map. This helps the MaterialX project
use testrender for certain unit tests and verification. #1648#1649
feat: Expose llvm groupdata size as a shadergroup attribute
"llvm_groupdata_size". #1642
fix: Crash could result from uncaught exception in OpenColorIO when calling
transformc with derivatives for color spaces that require OCIO. #1646
fix: certain uses of fmod() in shaders could fail to generate LLVM code
correctly, due to a missing implementation for the fmod(triple,float)
varieties. #1643
build: Change snprintf formatting to satisfy some compilers. #1640