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4.13.6
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yairm210 committed Sep 7, 2024
1 parent 316d57b commit 7c46b35
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1 change: 0 additions & 1 deletion android/assets/jsons/translations/French.properties
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Expand Up @@ -2722,7 +2722,6 @@ Tutorial = Tutoriel
CityState = Cité-État
ModOptions = Options Mod
Event = Événement
# Requires translation!
EventChoice = ÉvénementChoix
Conditional = Conditionnel
TriggerCondition = DéclencherCondition
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1 change: 0 additions & 1 deletion android/assets/jsons/translations/Indonesian.properties
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Expand Up @@ -2722,7 +2722,6 @@ Tutorial = Tutorial
CityState = NegaraKota
ModOptions = OpsiMod
Event = Kejadian
# Requires translation!
EventChoice = PilihanKejadian
Conditional = Kondisional
TriggerCondition = KondisiPemicu
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383 changes: 2 additions & 381 deletions android/assets/jsons/translations/Latin.properties

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Expand Up @@ -10,16 +10,16 @@ Dutch = 92
English = 0
Filipino = 88
Finnish = 37
French = 99
French = 100
Galician = 98
German = 99
Greek = 13
Hungarian = 81
Indonesian = 99
Indonesian = 100
Italian = 99
Japanese = 82
Korean = 93
Latin = 28
Latin = 34
Lithuanian = 84
Malay = 24
Norwegian = 60
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16 changes: 3 additions & 13 deletions changelog.md
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@@ -1,20 +1,10 @@
## 4.13.6

perf: Don't update city stats at *end turn* when unassigning extra population (won't affect anything until next turn where we'll recalc anyway)

chore: rename hasUnique(String) -> hasTagUnique(String)

perf: Unique mapping overhaul - don't multiply when checking 'has unique', prep for EnumMap for typed uniques

Moved AI unit upgrade into "use gold" function, so it is prioritized *over* purchasing new constructions

Resolved - units are not added to cities in resistance if non-resistant cities are available

Updated Events json schema
Performance improvements!

Docker build doesn't like linking version numbers of plugins
AI prioritizes unit upgrades over purchasing new constructions

Improve desktop file for Linux desktop - By MayeulC
Units are not added to cities in resistance if non-resistant cities are available

## 4.13.5

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18 changes: 3 additions & 15 deletions fastlane/metadata/android/en-US/changelogs/1045.txt
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@@ -1,17 +1,5 @@
Performance improvements!

AI prioritizes unit upgrades over purchasing new constructions

perf: Don't update city stats at *end turn* when unassigning extra population (won't affect anything until next turn where we'll recalc anyway)

chore: rename hasUnique(String) -> hasTagUnique(String)

perf: Unique mapping overhaul - don't multiply when checking 'has unique', prep for EnumMap for typed uniques

Moved AI unit upgrade into "use gold" function, so it is prioritized *over* purchasing new constructions

Resolved - units are not added to cities in resistance if non-resistant cities are available

Updated Events json schema

Docker build doesn't like linking version numbers of plugins

Improve desktop file for Linux desktop - By MayeulC
Units are not added to cities in resistance if non-resistant cities are available

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