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19 changes: 19 additions & 0 deletions
19
sources/Interop/Windows/DirectX/d3d12/d3d12/D3D12_AUTO_BREADCRUMB_NODE1.xml
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<?xml version="1.0" encoding="utf-8"?> | ||
<!-- Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. --> | ||
<!-- Ported from https://github.com/MicrosoftDocs/sdk-api/ --> | ||
<doc> | ||
<member name="D3D12_AUTO_BREADCRUMB_NODE1"></member> | ||
<member name="D3D12_AUTO_BREADCRUMB_NODE1.pCommandListDebugNameA"></member> | ||
<member name="D3D12_AUTO_BREADCRUMB_NODE1.pCommandListDebugNameW"></member> | ||
<member name="D3D12_AUTO_BREADCRUMB_NODE1.pCommandQueueDebugNameA"></member> | ||
<member name="D3D12_AUTO_BREADCRUMB_NODE1.pCommandQueueDebugNameW"></member> | ||
<member name="D3D12_AUTO_BREADCRUMB_NODE1.pCommandList"></member> | ||
<member name="D3D12_AUTO_BREADCRUMB_NODE1.pCommandQueue"></member> | ||
<member name="D3D12_AUTO_BREADCRUMB_NODE1.BreadcrumbCount"></member> | ||
<member name="D3D12_AUTO_BREADCRUMB_NODE1.pLastBreadcrumbValue"></member> | ||
<member name="D3D12_AUTO_BREADCRUMB_NODE1.pCommandHistory"></member> | ||
<member name="D3D12_AUTO_BREADCRUMB_NODE1.pNext"></member> | ||
<member name="D3D12_AUTO_BREADCRUMB_NODE1.D3D12_AUTO_BREADCRUMB_NODE1"></member> | ||
<member name="D3D12_AUTO_BREADCRUMB_NODE1.BreadcrumbContextsCount"></member> | ||
<member name="D3D12_AUTO_BREADCRUMB_NODE1.pBreadcrumbContexts"></member> | ||
</doc> |
32 changes: 32 additions & 0 deletions
32
sources/Interop/Windows/DirectX/d3d12/d3d12/D3D12_BARRIER_ACCESS.xml
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<?xml version="1.0" encoding="utf-8"?> | ||
<!-- Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. --> | ||
<!-- Ported from https://github.com/MicrosoftDocs/sdk-api/ --> | ||
<doc> | ||
<member name="D3D12_BARRIER_ACCESS"></member> | ||
<member name="D3D12_BARRIER_ACCESS.D3D12_BARRIER_ACCESS_COMMON"></member> | ||
<member name="D3D12_BARRIER_ACCESS.D3D12_BARRIER_ACCESS_VERTEX_BUFFER"></member> | ||
<member name="D3D12_BARRIER_ACCESS.D3D12_BARRIER_ACCESS_CONSTANT_BUFFER"></member> | ||
<member name="D3D12_BARRIER_ACCESS.D3D12_BARRIER_ACCESS_INDEX_BUFFER"></member> | ||
<member name="D3D12_BARRIER_ACCESS.D3D12_BARRIER_ACCESS_RENDER_TARGET"></member> | ||
<member name="D3D12_BARRIER_ACCESS.D3D12_BARRIER_ACCESS_UNORDERED_ACCESS"></member> | ||
<member name="D3D12_BARRIER_ACCESS.D3D12_BARRIER_ACCESS_DEPTH_STENCIL_WRITE"></member> | ||
<member name="D3D12_BARRIER_ACCESS.D3D12_BARRIER_ACCESS_DEPTH_STENCIL_READ"></member> | ||
<member name="D3D12_BARRIER_ACCESS.D3D12_BARRIER_ACCESS_SHADER_RESOURCE"></member> | ||
<member name="D3D12_BARRIER_ACCESS.D3D12_BARRIER_ACCESS_STREAM_OUTPUT"></member> | ||
<member name="D3D12_BARRIER_ACCESS.D3D12_BARRIER_ACCESS_INDIRECT_ARGUMENT"></member> | ||
<member name="D3D12_BARRIER_ACCESS.D3D12_BARRIER_ACCESS_PREDICATION"></member> | ||
<member name="D3D12_BARRIER_ACCESS.D3D12_BARRIER_ACCESS_COPY_DEST"></member> | ||
<member name="D3D12_BARRIER_ACCESS.D3D12_BARRIER_ACCESS_COPY_SOURCE"></member> | ||
<member name="D3D12_BARRIER_ACCESS.D3D12_BARRIER_ACCESS_RESOLVE_DEST"></member> | ||
<member name="D3D12_BARRIER_ACCESS.D3D12_BARRIER_ACCESS_RESOLVE_SOURCE"></member> | ||
<member name="D3D12_BARRIER_ACCESS.D3D12_BARRIER_ACCESS_RAYTRACING_ACCELERATION_STRUCTURE_READ"></member> | ||
<member name="D3D12_BARRIER_ACCESS.D3D12_BARRIER_ACCESS_RAYTRACING_ACCELERATION_STRUCTURE_WRITE"></member> | ||
<member name="D3D12_BARRIER_ACCESS.D3D12_BARRIER_ACCESS_SHADING_RATE_SOURCE"></member> | ||
<member name="D3D12_BARRIER_ACCESS.D3D12_BARRIER_ACCESS_VIDEO_DECODE_READ"></member> | ||
<member name="D3D12_BARRIER_ACCESS.D3D12_BARRIER_ACCESS_VIDEO_DECODE_WRITE"></member> | ||
<member name="D3D12_BARRIER_ACCESS.D3D12_BARRIER_ACCESS_VIDEO_PROCESS_READ"></member> | ||
<member name="D3D12_BARRIER_ACCESS.D3D12_BARRIER_ACCESS_VIDEO_PROCESS_WRITE"></member> | ||
<member name="D3D12_BARRIER_ACCESS.D3D12_BARRIER_ACCESS_VIDEO_ENCODE_READ"></member> | ||
<member name="D3D12_BARRIER_ACCESS.D3D12_BARRIER_ACCESS_VIDEO_ENCODE_WRITE"></member> | ||
<member name="D3D12_BARRIER_ACCESS.D3D12_BARRIER_ACCESS_NO_ACCESS"></member> | ||
</doc> |
39 changes: 39 additions & 0 deletions
39
sources/Interop/Windows/DirectX/d3d12/d3d12/D3D12_BARRIER_LAYOUT.xml
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<?xml version="1.0" encoding="utf-8"?> | ||
<!-- Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. --> | ||
<!-- Ported from https://github.com/MicrosoftDocs/sdk-api/ --> | ||
<doc> | ||
<member name="D3D12_BARRIER_LAYOUT"></member> | ||
<member name="D3D12_BARRIER_LAYOUT.D3D12_BARRIER_LAYOUT_UNDEFINED"></member> | ||
<member name="D3D12_BARRIER_LAYOUT.D3D12_BARRIER_LAYOUT_COMMON"></member> | ||
<member name="D3D12_BARRIER_LAYOUT.D3D12_BARRIER_LAYOUT_PRESENT"></member> | ||
<member name="D3D12_BARRIER_LAYOUT.D3D12_BARRIER_LAYOUT_GENERIC_READ"></member> | ||
<member name="D3D12_BARRIER_LAYOUT.D3D12_BARRIER_LAYOUT_RENDER_TARGET"></member> | ||
<member name="D3D12_BARRIER_LAYOUT.D3D12_BARRIER_LAYOUT_UNORDERED_ACCESS"></member> | ||
<member name="D3D12_BARRIER_LAYOUT.D3D12_BARRIER_LAYOUT_DEPTH_STENCIL_WRITE"></member> | ||
<member name="D3D12_BARRIER_LAYOUT.D3D12_BARRIER_LAYOUT_DEPTH_STENCIL_READ"></member> | ||
<member name="D3D12_BARRIER_LAYOUT.D3D12_BARRIER_LAYOUT_SHADER_RESOURCE"></member> | ||
<member name="D3D12_BARRIER_LAYOUT.D3D12_BARRIER_LAYOUT_COPY_SOURCE"></member> | ||
<member name="D3D12_BARRIER_LAYOUT.D3D12_BARRIER_LAYOUT_COPY_DEST"></member> | ||
<member name="D3D12_BARRIER_LAYOUT.D3D12_BARRIER_LAYOUT_RESOLVE_SOURCE"></member> | ||
<member name="D3D12_BARRIER_LAYOUT.D3D12_BARRIER_LAYOUT_RESOLVE_DEST"></member> | ||
<member name="D3D12_BARRIER_LAYOUT.D3D12_BARRIER_LAYOUT_SHADING_RATE_SOURCE"></member> | ||
<member name="D3D12_BARRIER_LAYOUT.D3D12_BARRIER_LAYOUT_VIDEO_DECODE_READ"></member> | ||
<member name="D3D12_BARRIER_LAYOUT.D3D12_BARRIER_LAYOUT_VIDEO_DECODE_WRITE"></member> | ||
<member name="D3D12_BARRIER_LAYOUT.D3D12_BARRIER_LAYOUT_VIDEO_PROCESS_READ"></member> | ||
<member name="D3D12_BARRIER_LAYOUT.D3D12_BARRIER_LAYOUT_VIDEO_PROCESS_WRITE"></member> | ||
<member name="D3D12_BARRIER_LAYOUT.D3D12_BARRIER_LAYOUT_VIDEO_ENCODE_READ"></member> | ||
<member name="D3D12_BARRIER_LAYOUT.D3D12_BARRIER_LAYOUT_VIDEO_ENCODE_WRITE"></member> | ||
<member name="D3D12_BARRIER_LAYOUT.D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_COMMON"></member> | ||
<member name="D3D12_BARRIER_LAYOUT.D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_GENERIC_READ"></member> | ||
<member name="D3D12_BARRIER_LAYOUT.D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_UNORDERED_ACCESS"></member> | ||
<member name="D3D12_BARRIER_LAYOUT.D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_SHADER_RESOURCE"></member> | ||
<member name="D3D12_BARRIER_LAYOUT.D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_COPY_SOURCE"></member> | ||
<member name="D3D12_BARRIER_LAYOUT.D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_COPY_DEST"></member> | ||
<member name="D3D12_BARRIER_LAYOUT.D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_COMMON"></member> | ||
<member name="D3D12_BARRIER_LAYOUT.D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_GENERIC_READ"></member> | ||
<member name="D3D12_BARRIER_LAYOUT.D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_UNORDERED_ACCESS"></member> | ||
<member name="D3D12_BARRIER_LAYOUT.D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_SHADER_RESOURCE"></member> | ||
<member name="D3D12_BARRIER_LAYOUT.D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_COPY_SOURCE"></member> | ||
<member name="D3D12_BARRIER_LAYOUT.D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_COPY_DEST"></member> | ||
<member name="D3D12_BARRIER_LAYOUT.D3D12_BARRIER_LAYOUT_VIDEO_QUEUE_COMMON"></member> | ||
</doc> |
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29
sources/Interop/Windows/DirectX/d3d12/d3d12/D3D12_BARRIER_SYNC.xml
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<?xml version="1.0" encoding="utf-8"?> | ||
<!-- Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. --> | ||
<!-- Ported from https://github.com/MicrosoftDocs/sdk-api/ --> | ||
<doc> | ||
<member name="D3D12_BARRIER_SYNC"></member> | ||
<member name="D3D12_BARRIER_SYNC.D3D12_BARRIER_SYNC_NONE"></member> | ||
<member name="D3D12_BARRIER_SYNC.D3D12_BARRIER_SYNC_ALL"></member> | ||
<member name="D3D12_BARRIER_SYNC.D3D12_BARRIER_SYNC_DRAW"></member> | ||
<member name="D3D12_BARRIER_SYNC.D3D12_BARRIER_SYNC_INPUT_ASSEMBLER"></member> | ||
<member name="D3D12_BARRIER_SYNC.D3D12_BARRIER_SYNC_VERTEX_SHADING"></member> | ||
<member name="D3D12_BARRIER_SYNC.D3D12_BARRIER_SYNC_PIXEL_SHADING"></member> | ||
<member name="D3D12_BARRIER_SYNC.D3D12_BARRIER_SYNC_DEPTH_STENCIL"></member> | ||
<member name="D3D12_BARRIER_SYNC.D3D12_BARRIER_SYNC_RENDER_TARGET"></member> | ||
<member name="D3D12_BARRIER_SYNC.D3D12_BARRIER_SYNC_COMPUTE_SHADING"></member> | ||
<member name="D3D12_BARRIER_SYNC.D3D12_BARRIER_SYNC_RAYTRACING"></member> | ||
<member name="D3D12_BARRIER_SYNC.D3D12_BARRIER_SYNC_COPY"></member> | ||
<member name="D3D12_BARRIER_SYNC.D3D12_BARRIER_SYNC_RESOLVE"></member> | ||
<member name="D3D12_BARRIER_SYNC.D3D12_BARRIER_SYNC_EXECUTE_INDIRECT"></member> | ||
<member name="D3D12_BARRIER_SYNC.D3D12_BARRIER_SYNC_PREDICATION"></member> | ||
<member name="D3D12_BARRIER_SYNC.D3D12_BARRIER_SYNC_ALL_SHADING"></member> | ||
<member name="D3D12_BARRIER_SYNC.D3D12_BARRIER_SYNC_NON_PIXEL_SHADING"></member> | ||
<member name="D3D12_BARRIER_SYNC.D3D12_BARRIER_SYNC_EMIT_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO"></member> | ||
<member name="D3D12_BARRIER_SYNC.D3D12_BARRIER_SYNC_VIDEO_DECODE"></member> | ||
<member name="D3D12_BARRIER_SYNC.D3D12_BARRIER_SYNC_VIDEO_PROCESS"></member> | ||
<member name="D3D12_BARRIER_SYNC.D3D12_BARRIER_SYNC_VIDEO_ENCODE"></member> | ||
<member name="D3D12_BARRIER_SYNC.D3D12_BARRIER_SYNC_BUILD_RAYTRACING_ACCELERATION_STRUCTURE"></member> | ||
<member name="D3D12_BARRIER_SYNC.D3D12_BARRIER_SYNC_COPY_RAYTRACING_ACCELERATION_STRUCTURE"></member> | ||
<member name="D3D12_BARRIER_SYNC.D3D12_BARRIER_SYNC_SPLIT"></member> | ||
</doc> |
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9
sources/Interop/Windows/DirectX/d3d12/d3d12/D3D12_BARRIER_TYPE.xml
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<?xml version="1.0" encoding="utf-8"?> | ||
<!-- Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. --> | ||
<!-- Ported from https://github.com/MicrosoftDocs/sdk-api/ --> | ||
<doc> | ||
<member name="D3D12_BARRIER_TYPE"></member> | ||
<member name="D3D12_BARRIER_TYPE.D3D12_BARRIER_TYPE_GLOBAL"></member> | ||
<member name="D3D12_BARRIER_TYPE.D3D12_BARRIER_TYPE_TEXTURE"></member> | ||
<member name="D3D12_BARRIER_TYPE.D3D12_BARRIER_TYPE_BUFFER"></member> | ||
</doc> |
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7
sources/Interop/Windows/DirectX/d3d12/d3d12/D3D12_COMMAND_POOL_FLAGS.xml
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<?xml version="1.0" encoding="utf-8"?> | ||
<!-- Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. --> | ||
<!-- Ported from https://github.com/MicrosoftDocs/sdk-api/ --> | ||
<doc> | ||
<member name="D3D12_COMMAND_POOL_FLAGS"></member> | ||
<member name="D3D12_COMMAND_POOL_FLAGS.D3D12_COMMAND_POOL_FLAG_NONE"></member> | ||
</doc> |
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7
sources/Interop/Windows/DirectX/d3d12/d3d12/D3D12_COMMAND_RECORDER_FLAGS.xml
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<?xml version="1.0" encoding="utf-8"?> | ||
<!-- Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. --> | ||
<!-- Ported from https://github.com/MicrosoftDocs/sdk-api/ --> | ||
<doc> | ||
<member name="D3D12_COMMAND_RECORDER_FLAGS"></member> | ||
<member name="D3D12_COMMAND_RECORDER_FLAGS.D3D12_COMMAND_RECORDER_FLAG_NONE"></member> | ||
</doc> |
9 changes: 9 additions & 0 deletions
9
sources/Interop/Windows/DirectX/d3d12/d3d12/D3D12_DEVICE_REMOVED_EXTENDED_DATA2.xml
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<?xml version="1.0" encoding="utf-8"?> | ||
<!-- Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. --> | ||
<!-- Ported from https://github.com/MicrosoftDocs/sdk-api/ --> | ||
<doc> | ||
<member name="D3D12_DEVICE_REMOVED_EXTENDED_DATA2"></member> | ||
<member name="D3D12_DEVICE_REMOVED_EXTENDED_DATA2.DeviceRemovedReason"></member> | ||
<member name="D3D12_DEVICE_REMOVED_EXTENDED_DATA2.AutoBreadcrumbsOutput"></member> | ||
<member name="D3D12_DEVICE_REMOVED_EXTENDED_DATA2.PageFaultOutput"></member> | ||
</doc> |
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10
sources/Interop/Windows/DirectX/d3d12/d3d12/D3D12_DEVICE_REMOVED_EXTENDED_DATA3.xml
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<?xml version="1.0" encoding="utf-8"?> | ||
<!-- Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. --> | ||
<!-- Ported from https://github.com/MicrosoftDocs/sdk-api/ --> | ||
<doc> | ||
<member name="D3D12_DEVICE_REMOVED_EXTENDED_DATA3"></member> | ||
<member name="D3D12_DEVICE_REMOVED_EXTENDED_DATA3.DeviceRemovedReason"></member> | ||
<member name="D3D12_DEVICE_REMOVED_EXTENDED_DATA3.AutoBreadcrumbsOutput"></member> | ||
<member name="D3D12_DEVICE_REMOVED_EXTENDED_DATA3.PageFaultOutput"></member> | ||
<member name="D3D12_DEVICE_REMOVED_EXTENDED_DATA3.DeviceState"></member> | ||
</doc> |
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9
sources/Interop/Windows/DirectX/d3d12/d3d12/D3D12_DISPATCH_MESH_ARGUMENTS.xml
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<?xml version="1.0" encoding="utf-8"?> | ||
<!-- Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. --> | ||
<!-- Ported from https://github.com/MicrosoftDocs/sdk-api/ --> | ||
<doc> | ||
<member name="D3D12_DISPATCH_MESH_ARGUMENTS"></member> | ||
<member name="D3D12_DISPATCH_MESH_ARGUMENTS.ThreadGroupCountX"></member> | ||
<member name="D3D12_DISPATCH_MESH_ARGUMENTS.ThreadGroupCountY"></member> | ||
<member name="D3D12_DISPATCH_MESH_ARGUMENTS.ThreadGroupCountZ"></member> | ||
</doc> |
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12
sources/Interop/Windows/DirectX/d3d12/d3d12/D3D12_DRED_ALLOCATION_NODE1.xml
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<?xml version="1.0" encoding="utf-8"?> | ||
<!-- Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. --> | ||
<!-- Ported from https://github.com/MicrosoftDocs/sdk-api/ --> | ||
<doc> | ||
<member name="D3D12_DRED_ALLOCATION_NODE1"></member> | ||
<member name="D3D12_DRED_ALLOCATION_NODE1.ObjectNameA"></member> | ||
<member name="D3D12_DRED_ALLOCATION_NODE1.ObjectNameW"></member> | ||
<member name="D3D12_DRED_ALLOCATION_NODE1.AllocationType"></member> | ||
<member name="D3D12_DRED_ALLOCATION_NODE1.pNext"></member> | ||
<member name="D3D12_DRED_ALLOCATION_NODE1.D3D12_DRED_ALLOCATION_NODE1"></member> | ||
<member name="D3D12_DRED_ALLOCATION_NODE1.pObject"></member> | ||
</doc> |
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7
sources/Interop/Windows/DirectX/d3d12/d3d12/D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT1.xml
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<?xml version="1.0" encoding="utf-8"?> | ||
<!-- Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. --> | ||
<!-- Ported from https://github.com/MicrosoftDocs/sdk-api/ --> | ||
<doc> | ||
<member name="D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT1"></member> | ||
<member name="D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT1.pHeadAutoBreadcrumbNode"></member> | ||
</doc> |
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8
sources/Interop/Windows/DirectX/d3d12/d3d12/D3D12_DRED_BREADCRUMB_CONTEXT.xml
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@@ -0,0 +1,8 @@ | ||
<?xml version="1.0" encoding="utf-8"?> | ||
<!-- Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. --> | ||
<!-- Ported from https://github.com/MicrosoftDocs/sdk-api/ --> | ||
<doc> | ||
<member name="D3D12_DRED_BREADCRUMB_CONTEXT"></member> | ||
<member name="D3D12_DRED_BREADCRUMB_CONTEXT.BreadcrumbIndex"></member> | ||
<member name="D3D12_DRED_BREADCRUMB_CONTEXT.pContextString"></member> | ||
</doc> |
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10
sources/Interop/Windows/DirectX/d3d12/d3d12/D3D12_DRED_DEVICE_STATE.xml
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<?xml version="1.0" encoding="utf-8"?> | ||
<!-- Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. --> | ||
<!-- Ported from https://github.com/MicrosoftDocs/sdk-api/ --> | ||
<doc> | ||
<member name="D3D12_DRED_DEVICE_STATE"></member> | ||
<member name="D3D12_DRED_DEVICE_STATE.D3D12_DRED_DEVICE_STATE_UNKNOWN"></member> | ||
<member name="D3D12_DRED_DEVICE_STATE.D3D12_DRED_DEVICE_STATE_HUNG"></member> | ||
<member name="D3D12_DRED_DEVICE_STATE.D3D12_DRED_DEVICE_STATE_FAULT"></member> | ||
<member name="D3D12_DRED_DEVICE_STATE.D3D12_DRED_DEVICE_STATE_PAGEFAULT"></member> | ||
</doc> |
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sources/Interop/Windows/DirectX/d3d12/d3d12/D3D12_DRED_PAGE_FAULT_FLAGS.xml
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<?xml version="1.0" encoding="utf-8"?> | ||
<!-- Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. --> | ||
<!-- Ported from https://github.com/MicrosoftDocs/sdk-api/ --> | ||
<doc> | ||
<member name="D3D12_DRED_PAGE_FAULT_FLAGS"></member> | ||
<member name="D3D12_DRED_PAGE_FAULT_FLAGS.D3D12_DRED_PAGE_FAULT_FLAGS_NONE"></member> | ||
</doc> |
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9
sources/Interop/Windows/DirectX/d3d12/d3d12/D3D12_DRED_PAGE_FAULT_OUTPUT1.xml
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<?xml version="1.0" encoding="utf-8"?> | ||
<!-- Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. --> | ||
<!-- Ported from https://github.com/MicrosoftDocs/sdk-api/ --> | ||
<doc> | ||
<member name="D3D12_DRED_PAGE_FAULT_OUTPUT1"></member> | ||
<member name="D3D12_DRED_PAGE_FAULT_OUTPUT1.PageFaultVA"></member> | ||
<member name="D3D12_DRED_PAGE_FAULT_OUTPUT1.pHeadExistingAllocationNode"></member> | ||
<member name="D3D12_DRED_PAGE_FAULT_OUTPUT1.pHeadRecentFreedAllocationNode"></member> | ||
</doc> |
10 changes: 10 additions & 0 deletions
10
sources/Interop/Windows/DirectX/d3d12/d3d12/D3D12_DRED_PAGE_FAULT_OUTPUT2.xml
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<?xml version="1.0" encoding="utf-8"?> | ||
<!-- Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. --> | ||
<!-- Ported from https://github.com/MicrosoftDocs/sdk-api/ --> | ||
<doc> | ||
<member name="D3D12_DRED_PAGE_FAULT_OUTPUT2"></member> | ||
<member name="D3D12_DRED_PAGE_FAULT_OUTPUT2.PageFaultVA"></member> | ||
<member name="D3D12_DRED_PAGE_FAULT_OUTPUT2.pHeadExistingAllocationNode"></member> | ||
<member name="D3D12_DRED_PAGE_FAULT_OUTPUT2.pHeadRecentFreedAllocationNode"></member> | ||
<member name="D3D12_DRED_PAGE_FAULT_OUTPUT2.PageFaultFlags"></member> | ||
</doc> |
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8 changes: 8 additions & 0 deletions
8
sources/Interop/Windows/DirectX/d3d12/d3d12/D3D12_HIT_KIND.xml
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<?xml version="1.0" encoding="utf-8"?> | ||
<!-- Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. --> | ||
<!-- Ported from https://github.com/MicrosoftDocs/sdk-api/ --> | ||
<doc> | ||
<member name="D3D12_HIT_KIND"></member> | ||
<member name="D3D12_HIT_KIND.D3D12_HIT_KIND_TRIANGLE_FRONT_FACE"></member> | ||
<member name="D3D12_HIT_KIND.D3D12_HIT_KIND_TRIANGLE_BACK_FACE"></member> | ||
</doc> |
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