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Game Weapons
Larry Davis edited this page Oct 1, 2013
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1 revision
Fast moving spheres of energy that blow things up
Status: Implemented
Homing missiles.
Require that you tail enemy for a few seconds to lock on. Rewards players who are good at tailing/dogfighting.
Status: Planned
Railgun/like laser with indefinite range, and instantaneous damaging. Can pierce through ships. Rewards precision.
Status: Planned
Ball Lightning projectiles that grow in size exponentially per distance traveled. Rewards players with good timing and spacial awareness. Can be employed effectively at long range.
Status: Planned
Can overload your shields to produce a self-centered energy wave. Rewards mobile players.
Status: Needs design
Status: Needs design
Status: Needs design
Localized EMP burst.
Status: Needs design