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ImGui: Add support for ImGuiBackendFlags_HasSetMousePos and cleaner drawFrame() code #102
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211c492
ImGui: Use framebuffer info from ImDrawData instead of InGui::IO()
Auburn 83a240d
ImGui: Support io.WantSetMousePos (ImGuiBackendFlags_HasSetMousePos)
Auburn 803c9d2
Use SFINAE to only call warpCursor if the Application supports it
Auburn 982a9db
Add tests for ImGui io.WantSetMousePos
Auburn 998fcd3
Add templated constructors for ImGui Context
Auburn 57bd3e2
ImGui tests: fix naming, improve tests
Auburn 36f0845
Fix bad attempt to be clever
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Hm, I can't tell if this is a good or a bad change as my knowledge of ImGui is rather bad 😅 How does
drawData->FramebufferScale
andio.DisplayFramebufferScale
relate?Cc: @pezcode, you're responsible for most of the code here I think, and I bet you know better than me :)
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From the ImGui comments:
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It's mainly to aid with multi-window rendering 😉
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I see, that makes sense then :)