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feat(examples): add p/moul/udao/... packages #2963

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142 changes: 142 additions & 0 deletions examples/gno.land/p/moul/udao/basicdao/basicdao.gno
Original file line number Diff line number Diff line change
@@ -0,0 +1,142 @@
package basicdao

import (
"time"

"gno.land/p/demo/avl/list"
"gno.land/p/moul/udao"
"gno.land/p/moul/udao/wrap"
)

// BasicProposal implements the Proposal interface
type BasicProposal struct {
id uint64
definition udao.PropDefinition
state udao.PropState
yea float64
nay float64
abstain float64
pending float64
}

func (p BasicProposal) ID() uint64 { return p.id }
func (p BasicProposal) Definition() udao.PropDefinition { return p.definition }
func (p BasicProposal) GetState() udao.PropState { return p.state }
func (p BasicProposal) GetYeaPercentage() float64 { return p.yea }
func (p BasicProposal) GetNayPercentage() float64 { return p.nay }
func (p BasicProposal) GetAbstainPercentage() float64 { return p.abstain }
func (p BasicProposal) GetPendingVoterPercentage() float64 { return p.pending }

// BasicPropDefinition implements udao.PropDefinition
type BasicPropDefinition struct {
title string
body string
created time.Time
finished time.Time
}

func (d BasicPropDefinition) Title() string { return d.title }
func (d BasicPropDefinition) Body() string { return d.body }
func (d BasicPropDefinition) Created() time.Time { return d.created }
func (d BasicPropDefinition) Finished() time.Time { return d.finished }
func (d BasicPropDefinition) CheckConstraints() (valid bool, reasons []string) {
panic("not implemented")
}

// BasicDAO provides a minimal implementation of the DAO interface
type BasicDAO struct {
proposals map[uint64]udao.Proposal
nextID uint64
active *list.List
archived *list.List
}

// NewBasicDAO creates a new BasicDAO instance
func NewBasicDAO() *BasicDAO {
return &BasicDAO{
proposals: make(map[uint64]udao.Proposal),
nextID: 1,
active: &list.List{},
archived: &list.List{},
}
}

func (d *BasicDAO) Propose(def udao.PropDefinition) (udao.Proposal, error) {
prop := BasicProposal{
id: d.nextID,
definition: def,
state: udao.Pending,
yea: 0,
nay: 0,
abstain: 0,
pending: 100,
}
d.proposals[d.nextID] = prop
d.active.Append(prop)
d.nextID++
return prop, nil
}

func (d *BasicDAO) GetProposal(proposalID uint64) (udao.Proposal, error) {
if prop, ok := d.proposals[proposalID]; ok {
return prop, nil
}
return nil, nil
}

func (d *BasicDAO) Execute(proposalID uint64) error {
if prop, ok := d.proposals[proposalID]; ok {
if prop.GetState() == udao.Passed {
newProp := prop.(BasicProposal)
newProp.state = udao.Executed
d.proposals[proposalID] = newProp

// Move from active to archived
for i := 0; i < d.active.Len(); i++ {
if p := d.active.Get(i).(udao.Proposal); p.ID() == proposalID {
d.active.Delete(i)
d.archived.Append(newProp)
break
}
}
return nil
}
}
return nil
}

func (d *BasicDAO) ActiveProposals() udao.PropList {
return wrap.WrapAsPropList(d.active)
}

func (d *BasicDAO) ArchivedProposals() udao.PropList {
return wrap.WrapAsPropList(d.archived)
}

func (d *BasicDAO) Len() int {
return len(d.proposals)
}

// Helper methods for managing proposal state
func (d *BasicDAO) UpdateProposalState(proposalID uint64, state udao.PropState) error {
if prop, ok := d.proposals[proposalID]; ok {
newProp := prop.(BasicProposal)
newProp.state = state
d.proposals[proposalID] = newProp
return nil
}
return nil
}

func (d *BasicDAO) UpdateVotingPercentages(proposalID uint64, yea, nay, abstain, pending float64) error {
if prop, ok := d.proposals[proposalID]; ok {
newProp := prop.(BasicProposal)
newProp.yea = yea
newProp.nay = nay
newProp.abstain = abstain
newProp.pending = pending
d.proposals[proposalID] = newProp
return nil
}
return nil
}
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