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Fix typo in mac build XCode -> Xcode. #10

Fix typo in mac build XCode -> Xcode.

Fix typo in mac build XCode -> Xcode. #10

Workflow file for this run

name: windows
on:
push:
tags:
- "*"
env:
plugin_name: "UDPEvents-windows"
tag: "${{ github.ref_name }}"
jobs:
build-windows:
runs-on: ${{ matrix.os }}
strategy:
matrix:
os: [windows-2022]
steps:
- uses: actions/checkout@v1
- name: setup
shell: bash
run: |
cd ../..
git clone https://github.com/open-ephys/plugin-GUI.git --branch main
cd plugin-GUI/Build
cmake -G "Visual Studio 17 2022" -A x64 ..
mkdir Release && cd Release
curl -L https://openephysgui.jfrog.io/artifactory/Libraries/open-ephys-lib-v0.6.0.zip --output open-ephys-lib.zip
unzip open-ephys-lib.zip
- name: configure
shell: bash
run: |
cd Build
cmake -G "Visual Studio 17 2022" -A x64 ..
- name: Add msbuild to PATH
uses: microsoft/setup-msbuild@v2
- name: build-plugin
shell: cmd
run: |
cd Build
msbuild INSTALL.vcxproj -p:Configuration=Release -p:Platform=x64
- name: versioning
shell: bash
run: |
plugin_api=$(grep -rnw ../../plugin-GUI/Source -e '#define PLUGIN_API_VER' | grep -Eo "[0-9]*" | tail -1)
new_plugin_ver=$tag-API$plugin_api
echo "artifact_name=${plugin_name}_${new_plugin_ver}" >> "$GITHUB_ENV"
- name: upload-artifact
uses: actions/upload-artifact@v4
with:
name: "${{ env.artifact_name }}"
path: "Build/Release/*.dll"