Skip to content

v0.5.2 (Godot 4.2-4.3) | Error, undo, and resource fixes

Latest
Compare
Choose a tag to compare
@TheDuckCow TheDuckCow released this 26 Oct 00:50
· 2 commits to godot4 since this release

What's Changed

  • Auto generate new curve resources if needed by @TheDuckCow in #197
  • Fixed curve offset rotation by using local instead of global space by @TheDuckCow in #199
    • This resolves an issue where offset curves would appear to be over-rotated when parents or grandparents have rotated transforms, which would mess with traffic following and road-side edge curves for things elements like barriers or railings
  • Fixing undo redo stack issues in godot4 by @TheDuckCow in #200
  • Applying discovered fix to make resources editable and avoid errors by @TheDuckCow in #201
    • Some users cited this would cause accessing custom or nested resources impossible while the road generator is active, this is now fixed

Full Changelog: 0.5.1.gd4...0.5.2.gd4