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v0.5.2 (Godot 3.5) | Fix for curve parent rotation

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@TheDuckCow TheDuckCow released this 26 Oct 00:47

What's Changed

  • Fixed curves and AI paths endpoints being over-rotated when parents or grandparents have rotated transforms, which would mess with traffic following and road-side edge curves for things elements like barriers or railings - by @TheDuckCow in #198
  • Non-user impacting backports of other Godot 4 bug fixing

Full Changelog: 0.5.1...0.5.2