v0.5.2 (Godot 3.5) | Fix for curve parent rotation
What's Changed
- Fixed curves and AI paths endpoints being over-rotated when parents or grandparents have rotated transforms, which would mess with traffic following and road-side edge curves for things elements like barriers or railings - by @TheDuckCow in #198
- Non-user impacting backports of other Godot 4 bug fixing
Full Changelog: 0.5.1...0.5.2