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Adds Solakar Flamewreath to BRS script (tswow#14)
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Bunnyblock2 authored Apr 14, 2024
1 parent 7ef7dfe commit 8df85a7
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Expand Up @@ -20,7 +20,7 @@

#include "CreatureAIImpl.h"

uint32 const EncounterCount = 23;
uint32 const EncounterCount = 24;

#define BRSScriptName "instance_blackrock_spire"
#define DataHeader "BRS"
Expand Down Expand Up @@ -52,7 +52,8 @@ enum BRSDataTypes
DATA_HALL_RUNE_6 = 21,
DATA_HALL_RUNE_7 = 22,
DATA_SCARSHIELD_INFILTRATOR = 23,
DATA_BLACKHAND_INCARCERATOR = 24
DATA_BLACKHAND_INCARCERATOR = 24,
DATA_SOLAKAR_FLAMEWREATH = 25
};

enum BRSCreaturesIds
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Expand Up @@ -263,6 +263,7 @@ class instance_blackrock_spire : public InstanceMapScript
case DATA_THE_BEAST:
case DATA_GENERAL_DRAKKISATH:
case DATA_DRAGONSPIRE_ROOM:
case DATA_SOLAKAR_FLAMEWREATH:
break;
default:
break;
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