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Selinux24 committed Oct 16, 2024
1 parent 40fb637 commit 6ce9ad9
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Showing 165 changed files with 216 additions and 219 deletions.
2 changes: 1 addition & 1 deletion Engine.Content.FmtCollada/Accessor.cs
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using System;
using System.Xml.Serialization;

namespace Engine.Collada
namespace Engine.Content.FmtCollada
{
[Serializable]
public class Accessor
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4 changes: 2 additions & 2 deletions Engine.Content.FmtCollada/AmbientDirectional.cs
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using System;
using System.Xml.Serialization;

namespace Engine.Collada
namespace Engine.Content.FmtCollada
{
using Engine.Collada.Types;
using Engine.Content.FmtCollada.Types;

[Serializable]
public class AmbientDirectional
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4 changes: 2 additions & 2 deletions Engine.Content.FmtCollada/Animation.cs
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using System;
using System.Xml.Serialization;

namespace Engine.Collada
namespace Engine.Content.FmtCollada
{
using Engine.Collada.Types;
using Engine.Content.FmtCollada.Types;

[Serializable]
public class Animation : NamedNode
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4 changes: 2 additions & 2 deletions Engine.Content.FmtCollada/AnimationClip.cs
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using System;
using System.Xml.Serialization;

namespace Engine.Collada
namespace Engine.Content.FmtCollada
{
using Engine.Collada.Types;
using Engine.Content.FmtCollada.Types;

[Serializable]
public class AnimationClip : NamedNode
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4 changes: 2 additions & 2 deletions Engine.Content.FmtCollada/Annotate.cs
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using System;
using System.Xml.Serialization;

namespace Engine.Collada
namespace Engine.Content.FmtCollada
{
using Engine.Collada.Types;
using Engine.Content.FmtCollada.Types;

[Serializable]
public class Annotate
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4 changes: 2 additions & 2 deletions Engine.Content.FmtCollada/Asset.cs
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using System;
using System.Xml.Serialization;

namespace Engine.Collada
namespace Engine.Content.FmtCollada
{
using Engine.Collada.Types;
using Engine.Content.FmtCollada.Types;

[Serializable]
public class Asset
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2 changes: 1 addition & 1 deletion Engine.Content.FmtCollada/BindMaterial.cs
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using System;
using System.Xml.Serialization;

namespace Engine.Collada
namespace Engine.Content.FmtCollada
{
[Serializable]
public class BindMaterial
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4 changes: 2 additions & 2 deletions Engine.Content.FmtCollada/Camera.cs
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@@ -1,9 +1,9 @@
using System;
using System.Xml.Serialization;

namespace Engine.Collada
namespace Engine.Content.FmtCollada
{
using Engine.Collada.Types;
using Engine.Content.FmtCollada.Types;

[Serializable]
public class Camera : NamedNode
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2 changes: 1 addition & 1 deletion Engine.Content.FmtCollada/Channel.cs
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@@ -1,7 +1,7 @@
using System;
using System.Xml.Serialization;

namespace Engine.Collada
namespace Engine.Content.FmtCollada
{
[Serializable]
public class Channel
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4 changes: 2 additions & 2 deletions Engine.Content.FmtCollada/Collada.cs
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using System.Text;
using System.Xml.Serialization;

namespace Engine.Collada
namespace Engine.Content.FmtCollada
{
using Engine.Collada.Types;
using Engine.Content.FmtCollada.Types;

[Serializable]
[XmlRoot("COLLADA")]
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2 changes: 1 addition & 1 deletion Engine.Content.FmtCollada/ContentColladaException.cs
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@@ -1,6 +1,6 @@
using System;

namespace Engine.Collada
namespace Engine.Content.FmtCollada
{
public class ContentColladaException : Exception
{
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2 changes: 1 addition & 1 deletion Engine.Content.FmtCollada/Contributor.cs
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@@ -1,7 +1,7 @@
using System;
using System.Xml.Serialization;

namespace Engine.Collada
namespace Engine.Content.FmtCollada
{
[Serializable]
public class Contributor
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4 changes: 2 additions & 2 deletions Engine.Content.FmtCollada/Controller.cs
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@@ -1,9 +1,9 @@
using System;
using System.Xml.Serialization;

namespace Engine.Collada
namespace Engine.Content.FmtCollada
{
using Engine.Collada.Types;
using Engine.Content.FmtCollada.Types;

[Serializable]
public class Controller : NamedNode
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2 changes: 1 addition & 1 deletion Engine.Content.FmtCollada/ConvexMesh.cs
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using System;
using System.Xml.Serialization;

namespace Engine.Collada
namespace Engine.Content.FmtCollada
{
[Serializable]
public class ConvexMesh
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6 changes: 3 additions & 3 deletions Engine.Content.FmtCollada/Effect.cs
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@@ -1,10 +1,10 @@
using System;
using System.Xml.Serialization;

namespace Engine.Collada
namespace Engine.Content.FmtCollada
{
using Engine.Collada.Types;
using Engine.Collada.FX;
using Engine.Content.FmtCollada.Types;
using Engine.Content.FmtCollada.FX;

[Serializable]
public class Effect : NamedNode
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2 changes: 1 addition & 1 deletion Engine.Content.FmtCollada/EvaluateScene.cs
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@@ -1,7 +1,7 @@
using System;
using System.Xml.Serialization;

namespace Engine.Collada
namespace Engine.Content.FmtCollada
{
[Serializable]
public class EvaluateScene
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4 changes: 2 additions & 2 deletions Engine.Content.FmtCollada/Extra.cs
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@@ -1,9 +1,9 @@
using System;
using System.Xml.Serialization;

namespace Engine.Collada
namespace Engine.Content.FmtCollada
{
using Engine.Collada.Types;
using Engine.Content.FmtCollada.Types;

[Serializable]
public class Extra : NamedNode
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4 changes: 2 additions & 2 deletions Engine.Content.FmtCollada/FX/BlinnPhong.cs
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@@ -1,9 +1,9 @@
using System;
using System.Xml.Serialization;

namespace Engine.Collada.FX
namespace Engine.Content.FmtCollada.FX
{
using Engine.Collada.Types;
using Engine.Content.FmtCollada.Types;

[Serializable]
public class BlinnPhong
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2 changes: 1 addition & 1 deletion Engine.Content.FmtCollada/FX/Code.cs
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@@ -1,7 +1,7 @@
using System;
using System.Xml.Serialization;

namespace Engine.Collada.FX
namespace Engine.Content.FmtCollada.FX
{
[Serializable]
public class Code
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4 changes: 2 additions & 2 deletions Engine.Content.FmtCollada/FX/Constant.cs
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@@ -1,9 +1,9 @@
using System;
using System.Xml.Serialization;

namespace Engine.Collada.FX
namespace Engine.Content.FmtCollada.FX
{
using Engine.Collada.Types;
using Engine.Content.FmtCollada.Types;

[Serializable]
public class Constant
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2 changes: 1 addition & 1 deletion Engine.Content.FmtCollada/FX/EnumChannels.cs
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@@ -1,6 +1,6 @@
using System;

namespace Engine.Collada.FX
namespace Engine.Content.FmtCollada.FX
{
[Serializable]
public enum EnumChannels
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2 changes: 1 addition & 1 deletion Engine.Content.FmtCollada/FX/EnumOption.cs
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@@ -1,6 +1,6 @@
using System;

namespace Engine.Collada.FX
namespace Engine.Content.FmtCollada.FX
{
[Serializable]
public enum EnumOption
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2 changes: 1 addition & 1 deletion Engine.Content.FmtCollada/FX/EnumPrecision.cs
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@@ -1,6 +1,6 @@
using System;

namespace Engine.Collada.FX
namespace Engine.Content.FmtCollada.FX
{
[Serializable]
public enum EnumPrecision
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2 changes: 1 addition & 1 deletion Engine.Content.FmtCollada/FX/EnumRange.cs
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@@ -1,6 +1,6 @@
using System;

namespace Engine.Collada.FX
namespace Engine.Content.FmtCollada.FX
{
[Serializable]
public enum EnumRange
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2 changes: 1 addition & 1 deletion Engine.Content.FmtCollada/FX/EnumSamplerFilter.cs
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using System;
using System.Xml.Serialization;

namespace Engine.Collada.FX
namespace Engine.Content.FmtCollada.FX
{
[Serializable]
public enum EnumSamplerFilter
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2 changes: 1 addition & 1 deletion Engine.Content.FmtCollada/FX/EnumSamplerWrap.cs
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@@ -1,7 +1,7 @@
using System;
using System.Xml.Serialization;

namespace Engine.Collada.FX
namespace Engine.Content.FmtCollada.FX
{
[Serializable]
public enum EnumSamplerWrap
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2 changes: 1 addition & 1 deletion Engine.Content.FmtCollada/FX/EnumSurfaceFaces.cs
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@@ -1,7 +1,7 @@
using System;
using System.Xml.Serialization;

namespace Engine.Collada.FX
namespace Engine.Content.FmtCollada.FX
{
[Serializable]
public enum EnumSurfaceFaces
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2 changes: 1 addition & 1 deletion Engine.Content.FmtCollada/FX/EnumSurfaceTypes.cs
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@@ -1,7 +1,7 @@
using System;
using System.Xml.Serialization;

namespace Engine.Collada.FX
namespace Engine.Content.FmtCollada.FX
{
[Serializable]
public enum EnumSurfaceTypes
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2 changes: 1 addition & 1 deletion Engine.Content.FmtCollada/FX/Include.cs
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using System;
using System.Xml.Serialization;

namespace Engine.Collada.FX
namespace Engine.Content.FmtCollada.FX
{
[Serializable]
public class Include
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4 changes: 2 additions & 2 deletions Engine.Content.FmtCollada/FX/Lambert.cs
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@@ -1,9 +1,9 @@
using System;
using System.Xml.Serialization;

namespace Engine.Collada.FX
namespace Engine.Content.FmtCollada.FX
{
using Engine.Collada.Types;
using Engine.Content.FmtCollada.Types;

[Serializable]
public class Lambert
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4 changes: 2 additions & 2 deletions Engine.Content.FmtCollada/FX/NewParam.cs
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@@ -1,9 +1,9 @@
using System;
using System.Xml.Serialization;

namespace Engine.Collada.FX
namespace Engine.Content.FmtCollada.FX
{
using Engine.Collada.Types;
using Engine.Content.FmtCollada.Types;

[Serializable]
public class NewParam
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2 changes: 1 addition & 1 deletion Engine.Content.FmtCollada/FX/Pass.cs
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using System;
using System.Xml.Serialization;

namespace Engine.Collada.FX
namespace Engine.Content.FmtCollada.FX
{
[Serializable]
public class Pass
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2 changes: 1 addition & 1 deletion Engine.Content.FmtCollada/FX/ProfileCG.cs
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@@ -1,7 +1,7 @@
using System;
using System.Xml.Serialization;

namespace Engine.Collada.FX
namespace Engine.Content.FmtCollada.FX
{
[Serializable]
public class ProfileCG
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2 changes: 1 addition & 1 deletion Engine.Content.FmtCollada/FX/ProfileCOMMON.cs
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@@ -1,7 +1,7 @@
using System;
using System.Xml.Serialization;

namespace Engine.Collada.FX
namespace Engine.Content.FmtCollada.FX
{
[Serializable]
public class ProfileCommon
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2 changes: 1 addition & 1 deletion Engine.Content.FmtCollada/FX/ProfileGLES.cs
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@@ -1,7 +1,7 @@
using System;
using System.Xml.Serialization;

namespace Engine.Collada.FX
namespace Engine.Content.FmtCollada.FX
{
[Serializable]
public class ProfileGles
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2 changes: 1 addition & 1 deletion Engine.Content.FmtCollada/FX/ProfileGLSL.cs
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@@ -1,7 +1,7 @@
using System;
using System.Xml.Serialization;

namespace Engine.Collada.FX
namespace Engine.Content.FmtCollada.FX
{
[Serializable]
public class ProfileGlsl
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2 changes: 1 addition & 1 deletion Engine.Content.FmtCollada/FX/Sampler2D.cs
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@@ -1,7 +1,7 @@
using System;
using System.Xml.Serialization;

namespace Engine.Collada.FX
namespace Engine.Content.FmtCollada.FX
{
[Serializable]
public class Sampler2D
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4 changes: 2 additions & 2 deletions Engine.Content.FmtCollada/FX/Surface.cs
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@@ -1,9 +1,9 @@
using System;
using System.Xml.Serialization;

namespace Engine.Collada.FX
namespace Engine.Content.FmtCollada.FX
{
using Engine.Collada.Types;
using Engine.Content.FmtCollada.Types;

[Serializable]
public class Surface
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2 changes: 1 addition & 1 deletion Engine.Content.FmtCollada/FX/SurfaceFormatHint.cs
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using System;
using System.Xml.Serialization;

namespace Engine.Collada.FX
namespace Engine.Content.FmtCollada.FX
{
[Serializable]
public class SurfaceFormatHint
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