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Bumped version to 8.0.0-a18 and updated Changes file.
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Used GitHub markdown in Changes file so that it can be directly transferred to the release notes page on GitHub.
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johnhaddon committed Sep 26, 2013
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54 changes: 54 additions & 0 deletions Changes
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# 8.0.0-a18 :

#### IECore

- Fixed sample time ordering bug in SceneCache.
- Fixed transform matrix order in Group.globalTransformMatrix().
- Added a new setTopologyUnchecked method to MeshPrimitive, plus lazy computation of min/maxVerticesPerFace.

#### IECoreGL

- Fixed bugs in interpretation of "color" attribute in IECoreGL.

#### IECoreMaya

- Fixed a segfault which occured when selecting multiple components of a sceneShape in Maya.
- Fixed maya procedural selection highlighting.

#### IECoreHoudini

- Optimised SceneCache caching time significantly.
- Simplified FromHoudiniGeometryConverter factory functions.
- Added name parameter to ToHoudiniGeometryConverter.
- FromHoudiniGeometryConverters no longer add the name blindData.
- Added nameFilter to FromHoudiniGeometryConverter python factory function.
- HoudiniGeometryConverters now use Objects rather than VisibleRenderables.
- Added FromHoudiniCortexObjectConverter for converting single GU_CortexPrimitives.
- Added ToHoudiniCortexObjectConverter for creating GU_CortexPrimitives.
- Fixed ToHoudiniGeometryConverter bug where it didn't call incrementMetaCacheCount().
- Added FromHoudiniCompoundObjectConverter. This converts multiple GU_CortexPrimitives, maintaining the naming by storing each one in a CompoundObject.
- Added ToHoudiniCompoundObjectConverter.
- Added non-const access to the object in a Geo_CortexPrimitive.
- Removed unecessary Object copy in SceneCache SOP.
- Removed HoudiniScene::readObject hack for CortexObject prims.
- Updated cob/pdv IO to allow conversion of general Objects and not just VisibleRenderables.
- Fixed ToHoudiniGeometryConverter factory function search order.
- Fixed bug when caching hidden OBJs.
- Added interruptibility to SceneCache ROP.
- Added DetailSplitter class for efficiently extracting select bits of geometry from a GU_Detail.
- Reenabled the loading of multiple ieCoreHoudini plugins.

#### IECoreRI

- Added "ri:textureCoordinates" attribute to IECoreRI::Renderer. This maps to a call to RiTextureCoordinates.
- Fixed specification of multiple displays via IECoreRI::Renderer::display().
- Added automatic instancing capabilities to IECoreRI::Renderer.

#### IECoreNuke

- Added support for expressions in LensDistort.

#### IECoreAlembic

- Fixed IECoreAlembic to use GeometricTypedData appropriately (#28).

8.0.0-a17 :

IECoreRI
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2 changes: 1 addition & 1 deletion SConstruct
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ieCoreMajorVersion=8
ieCoreMinorVersion=0
ieCorePatchVersion=0
ieCoreVersionSuffix="a17" # used for alpha/beta releases. Example: "a1", "b2", etc.
ieCoreVersionSuffix="a18" # used for alpha/beta releases. Example: "a1", "b2", etc.

###########################################################################################
# Command line options
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