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Preparing for cortex installation.
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Setting version a14 in Sconstruct and updating Changes file.
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Lucio Moser committed Aug 15, 2013
1 parent 6d531e4 commit 1a9333b
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25 changes: 25 additions & 0 deletions Changes
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@@ -1,3 +1,28 @@
8.0.0-a14 :

- IECore :
- Modified BasicPreset so it works with parameters derived from CompoundParameter
- Added ObjectPool and ComputationCache classes for providing a unified cache mechanism for cortex objects (used in SceneCache and CachedReader).
- Removed ModelCache class (SceneInterface and SceneCache replaces that entirely).

- IECoreMaya :
- Using the newly added GL lambert shader in the maya GL preview.
- Added geometry snapping to the SceneShape
- Optimization on the SceneShape by copying previously rendered GL groups at link locations.

- IECoreHoudini :
- Added support for Cortex loaded geometry in the SceneCache reader.

- IECoreGL :
- IECoreGL::ToGLTextureConverter option to add missing channels.
- Removed IECoreGL dependency on GLUT
- Replaced OpenGL 3 function calls with their 2.1 extensions
- Added a standard lambert shader to IECoreGL::Shader
- Fixes in Selector object and making it revert state when destroyed.

- IECoreRI :
- Deprecated 3delight hack

8.0.0-a13 :

- General :
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2 changes: 1 addition & 1 deletion SConstruct
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Expand Up @@ -53,7 +53,7 @@ SConsignFile()
ieCoreMajorVersion=8
ieCoreMinorVersion=0
ieCorePatchVersion=0
ieCoreVersionSuffix="a13" # used for alpha/beta releases. Example: "a1", "b2", etc.
ieCoreVersionSuffix="a14" # used for alpha/beta releases. Example: "a1", "b2", etc.

###########################################################################################
# Command line options
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