-
-
Notifications
You must be signed in to change notification settings - Fork 5
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge pull request #107 from AnonymousHacker1279/1.20.1-dev
Update master branch with 1.20.1-dev changes
- Loading branch information
Showing
38 changed files
with
310 additions
and
167 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,45 +1,19 @@ | ||
This major update reworks ammunition crafting and tweaks firearms. As usual, there is a handful of other new features. | ||
This minor update includes a batch of bugfixes and improvements. | ||
|
||
### Feature Changes / Additions | ||
|
||
- Rework ammunition crafting | ||
- Added a new Ammunition Table, which is used to craft musket balls | ||
- Materials are added into the table (ingots, nuggets, shards, etc.), and the table will calculate the amount of | ||
ammunition that can be crafted from the inputs | ||
- The table provides a "Density" modifier, which allows ammunition to be weighted at the cost of more materials | ||
- Higher density ammunition will deal more damage, but will not travel as far | ||
- Implement powder system | ||
- Firearms now require a form of powder to be used. Either gunpowder, blackpowder, or sulfur dust can be used | ||
- Potassium Nitrate ore has been added, the drops of which can be used to craft gunpowder or blackpowder | ||
- The quality of powders, from best to worst, is gunpowder, blackpowder, and sulfur dust | ||
- Powder quality affects the following: | ||
- Fire velocity | ||
- Firearm damage taken | ||
- Smoke produced | ||
- Chance to consume powder | ||
- Firearms are now affected by the environment | ||
- When underwater, there is a 90% misfire chance and bullet velocity is reduced by 50% | ||
- When raining, bullet velocity is reduced by 30% | ||
- When in powdered snow, bullet velocity is reduced by 20% | ||
- These effects can be partially mitigated by equipping the Powder Horn accessory | ||
- Increased generation rate of sulfur ore in the overworld | ||
- Added a shift tooltip to bullet-like items, exposing some of the hidden stats | ||
- Added three new bows | ||
- Ice Bow - arrows slow targets on impact | ||
- Dragon's Breath Bow - arrows explode on impact | ||
- Aurora Bow - arrows experience 4x less gravity | ||
- Added knockback resistance to Super Hans | ||
- Adjusted generation weights of biomes in Tiltros, to make Tiltros Wastes less rare | ||
- Add protection-like enchantments to the Skygazer max level configuration (at level 5) | ||
- Add ores tag for sulfur | ||
- Add blood sand to the `smelts_to_glass` block and item tags | ||
- Update translation keys for enchantment numbers up to 100 | ||
|
||
### Bugfixes | ||
|
||
- Fix Minutemen spawned from statues not having weapons | ||
- Add missing endgame ingots to the `ingots.json` tag | ||
- Update death message translations to address some missing cases and fix some existing ones not displaying as expected | ||
- Fix quick stacking out of Tesla Synthesizer slots | ||
- Fix item stacks getting empty tags out of | ||
nowhere ([Fixes #105](https://github.com/AnonymousHacker1279/ImmersiveWeapons/issues/105)) | ||
- Fix Velocity enchantment not being applicable to crossbows | ||
|
||
### Other Improvements | ||
|
||
- Massive cleanups to projectile-related classes, significantly reducing code duplication across similar projectiles | ||
- Fix 3rd person models for custom bows not using the proper parent model | ||
- Fix custom bows not changing player FOV when drawing | ||
- Fix Lava Revenants getting stuck when flying into water | ||
- Fix Evil Eyes not dropping XP | ||
- Add missing flare tooltip | ||
- Fix barbed wire fences dealing no damage | ||
- Fix spotlights leaving behind light blocks when the block they are attached to is broken |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
2 changes: 1 addition & 1 deletion
2
src/generated/resources/assets/immersiveweapons/models/item/aurora_bow_pulling_0.json
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
2 changes: 1 addition & 1 deletion
2
src/generated/resources/assets/immersiveweapons/models/item/aurora_bow_pulling_1.json
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
2 changes: 1 addition & 1 deletion
2
src/generated/resources/assets/immersiveweapons/models/item/aurora_bow_pulling_2.json
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
2 changes: 1 addition & 1 deletion
2
...generated/resources/assets/immersiveweapons/models/item/dragons_breath_bow_pulling_0.json
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
2 changes: 1 addition & 1 deletion
2
...generated/resources/assets/immersiveweapons/models/item/dragons_breath_bow_pulling_1.json
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
2 changes: 1 addition & 1 deletion
2
...generated/resources/assets/immersiveweapons/models/item/dragons_breath_bow_pulling_2.json
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
2 changes: 1 addition & 1 deletion
2
src/generated/resources/assets/immersiveweapons/models/item/ice_bow_pulling_0.json
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
2 changes: 1 addition & 1 deletion
2
src/generated/resources/assets/immersiveweapons/models/item/ice_bow_pulling_1.json
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
2 changes: 1 addition & 1 deletion
2
src/generated/resources/assets/immersiveweapons/models/item/ice_bow_pulling_2.json
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,5 +1,6 @@ | ||
{ | ||
"values": [ | ||
"#forge:ores/cobalt" | ||
"#forge:ores/cobalt", | ||
"#forge:ores/sulfur" | ||
] | ||
} |
7 changes: 7 additions & 0 deletions
7
src/generated/resources/data/forge/tags/blocks/ores/sulfur.json
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,7 @@ | ||
{ | ||
"values": [ | ||
"immersiveweapons:sulfur_ore", | ||
"immersiveweapons:deepslate_sulfur_ore", | ||
"immersiveweapons:nether_sulfur_ore" | ||
] | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,5 +1,6 @@ | ||
{ | ||
"values": [ | ||
"#forge:ores/cobalt" | ||
"#forge:ores/cobalt", | ||
"#forge:ores/sulfur" | ||
] | ||
} |
7 changes: 7 additions & 0 deletions
7
src/generated/resources/data/forge/tags/items/ores/sulfur.json
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,7 @@ | ||
{ | ||
"values": [ | ||
"immersiveweapons:sulfur_ore", | ||
"immersiveweapons:deepslate_sulfur_ore", | ||
"immersiveweapons:nether_sulfur_ore" | ||
] | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -125,5 +125,5 @@ | |
"water_ambient": [], | ||
"water_creature": [] | ||
}, | ||
"temperature": 1.8 | ||
"temperature": 0.2 | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -113,5 +113,5 @@ | |
"water_ambient": [], | ||
"water_creature": [] | ||
}, | ||
"temperature": 0.8 | ||
"temperature": 0.6 | ||
} |
9 changes: 9 additions & 0 deletions
9
src/generated/resources/data/minecraft/tags/blocks/beacon_base_blocks.json
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,9 @@ | ||
{ | ||
"values": [ | ||
"immersiveweapons:cobalt_block", | ||
"immersiveweapons:molten_block", | ||
"immersiveweapons:tesla_block", | ||
"immersiveweapons:astral_block", | ||
"immersiveweapons:starstorm_block" | ||
] | ||
} |
5 changes: 5 additions & 0 deletions
5
src/generated/resources/data/minecraft/tags/blocks/smelts_to_glass.json
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,5 @@ | ||
{ | ||
"values": [ | ||
"immersiveweapons:blood_sand" | ||
] | ||
} |
10 changes: 10 additions & 0 deletions
10
src/generated/resources/data/minecraft/tags/items/beacon_payment_items.json
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,10 @@ | ||
{ | ||
"values": [ | ||
"immersiveweapons:cobalt_ingot", | ||
"immersiveweapons:molten_ingot", | ||
"immersiveweapons:tesla_ingot", | ||
"immersiveweapons:ventus_shard", | ||
"immersiveweapons:astral_ingot", | ||
"immersiveweapons:starstorm_ingot" | ||
] | ||
} |
5 changes: 5 additions & 0 deletions
5
src/generated/resources/data/minecraft/tags/items/smelts_to_glass.json
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,5 @@ | ||
{ | ||
"values": [ | ||
"immersiveweapons:blood_sand" | ||
] | ||
} |
Oops, something went wrong.