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Remove CodeQL
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CodeQL doesn't help that much for this project.
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AnonymousHacker1279 committed Mar 4, 2023
1 parent e5e66ba commit c96580b
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Showing 3 changed files with 1 addition and 75 deletions.
72 changes: 0 additions & 72 deletions .github/workflows/codeql-analysis.yml

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1 change: 0 additions & 1 deletion README.md
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# Immersive Weapons for Minecraft

![CodeQL](https://github.com/AnonymousHacker1279/ImmersiveWeapons/workflows/CodeQL/badge.svg)
[![](http://cf.way2muchnoise.eu/full_494454_Downloads.svg)](https://www.curseforge.com/minecraft/mc-mods/immersive-weapons)
[![](http://cf.way2muchnoise.eu/versions/494454.svg)](https://www.curseforge.com/minecraft/mc-mods/immersive-weapons)
[![CodeFactor](https://www.codefactor.io/repository/github/anonymoushacker1279/immersiveweapons/badge/master)](https://www.codefactor.io/repository/github/anonymoushacker1279/immersiveweapons/overview/master)
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3 changes: 1 addition & 2 deletions gradle.properties
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Expand Up @@ -8,8 +8,7 @@ mappings_channel=parchment
mappings_version=2023.02.26-1.19.3
forge_version=1.19.3-44.1.21
terrablender_version=1.19.3-2.1.0.139
# TODO: Update to 1.19.3-1.2.0 after release
iwcb_version=1.19-1.1.2
iwcb_version=1.19.3-1.2.0
jei_version=12.2.0.16
wthit_version=6.1.4
badpackets_version=0.3.4
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