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Merge pull request #118 from AnonymousHacker1279/1.21.1-dev
Update master branch with 1.21.1-dev changes
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This major update ports to MC 1.21.1. Not much in the way of new features, but a few bugfixes and improvements. | ||
This minor update fixes a few bugs and tweaks some features. | ||
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### Feature Changes / Additions | ||
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- Starmites now have a rare chance to drop Starstorm Shards when killed | ||
- Improve spawn checks for Evil Eyes | ||
- Must have 25 blocks of open space above the spawn point | ||
- Soldier-type XP drops are now based on factors including local difficulty, worn armor, and armor/weapon enchantments | ||
- Increase XP drops for berserk Wandering Warriors | ||
- Add Skygazer enchantment caps for Density (5), Wind Burst (10), and Breach (4). | ||
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### Bugfixes | ||
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- Prevent clamping of certain accessory effect types where it doesn't make sense (such as looting bonuses) | ||
- Fix the mob category for Star Wolves being monster instead of creature | ||
- Fix soldier-type entities not dropping XP at all | ||
- Fix various parity issues between custom arrow entities and vanilla arrows (for example, fixing the Flame enchantment | ||
on Aurora and Dragon's Breath bows) |
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