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Major object renaming and refactoring, new small parts
Rename a ton of various items. Gold objects are now gold(en). Wood objects are now wood(en). Smoke bombs and the related are now smoke grenades. Internally, musket ball entities are no longer referred to as "bullets", and are now "musket balls". Old entries will automatically be upgraded when opening an old world, so items will be preserved. New small parts; replacing the generic bomb parts and tool parts are the Grenade Assembly and Tool Joint. Fix broken entry in the battlefield camp structure.
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2 changes: 1 addition & 1 deletion
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...ersiveweapons/models/item/wood_shard.json → ...siveweapons/models/item/golden_arrow.json
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{ | ||
"parent": "minecraft:item/generated", | ||
"textures": { | ||
"layer0": "immersiveweapons:item/wood_shard" | ||
"layer0": "immersiveweapons:item/golden_arrow" | ||
} | ||
} |
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...weapons/models/item/smoke_bomb_arrow.json → ...weapons/models/item/golden_pike_head.json
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{ | ||
"parent": "minecraft:item/generated", | ||
"textures": { | ||
"layer0": "immersiveweapons:item/smoke_bomb_arrow" | ||
"layer0": "immersiveweapons:item/golden_pike_head" | ||
} | ||
} |
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src/generated/resources/assets/immersiveweapons/models/item/grenade_assembly.json
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{ | ||
"parent": "minecraft:item/generated", | ||
"textures": { | ||
"layer0": "immersiveweapons:item/grenade_assembly" | ||
} | ||
} |
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...rated/resources/assets/immersiveweapons/models/item/small_parts_metal_throwable_bomb.json
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src/generated/resources/assets/immersiveweapons/models/item/smoke_bomb_arrow_blue.json
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src/generated/resources/assets/immersiveweapons/models/item/smoke_bomb_arrow_green.json
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src/generated/resources/assets/immersiveweapons/models/item/smoke_bomb_arrow_purple.json
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src/generated/resources/assets/immersiveweapons/models/item/smoke_bomb_arrow_red.json
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src/generated/resources/assets/immersiveweapons/models/item/smoke_bomb_arrow_yellow.json
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src/generated/resources/assets/immersiveweapons/models/item/smoke_grenade_arrow.json
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{ | ||
"parent": "minecraft:item/generated", | ||
"textures": { | ||
"layer0": "immersiveweapons:item/smoke_grenade_arrow" | ||
} | ||
} |
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src/generated/resources/assets/immersiveweapons/models/item/smoke_grenade_arrow_blue.json
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{ | ||
"parent": "minecraft:item/generated", | ||
"textures": { | ||
"layer0": "immersiveweapons:item/smoke_grenade_arrow_blue" | ||
} | ||
} |
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src/generated/resources/assets/immersiveweapons/models/item/smoke_grenade_arrow_green.json
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{ | ||
"parent": "minecraft:item/generated", | ||
"textures": { | ||
"layer0": "immersiveweapons:item/smoke_grenade_arrow_green" | ||
} | ||
} |
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src/generated/resources/assets/immersiveweapons/models/item/smoke_grenade_arrow_purple.json
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{ | ||
"parent": "minecraft:item/generated", | ||
"textures": { | ||
"layer0": "immersiveweapons:item/smoke_grenade_arrow_purple" | ||
} | ||
} |
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...s/models/item/small_parts_metal_tool.json → .../models/item/smoke_grenade_arrow_red.json
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{ | ||
"parent": "minecraft:item/generated", | ||
"textures": { | ||
"layer0": "immersiveweapons:item/small_parts_metal_tool" | ||
"layer0": "immersiveweapons:item/smoke_grenade_arrow_red" | ||
} | ||
} |
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src/generated/resources/assets/immersiveweapons/models/item/smoke_grenade_arrow_yellow.json
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{ | ||
"parent": "minecraft:item/generated", | ||
"textures": { | ||
"layer0": "immersiveweapons:item/smoke_grenade_arrow_yellow" | ||
} | ||
} |
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...ersiveweapons/models/item/gold_arrow.json → ...ersiveweapons/models/item/tool_joint.json
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{ | ||
"parent": "minecraft:item/generated", | ||
"textures": { | ||
"layer0": "immersiveweapons:item/gold_arrow" | ||
"layer0": "immersiveweapons:item/tool_joint" | ||
} | ||
} |
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src/generated/resources/assets/immersiveweapons/models/item/wood_pike_head.json
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...ersiveweapons/models/item/wood_arrow.json → ...siveweapons/models/item/wooden_arrow.json
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{ | ||
"parent": "minecraft:item/generated", | ||
"textures": { | ||
"layer0": "immersiveweapons:item/wood_arrow" | ||
"layer0": "immersiveweapons:item/wooden_arrow" | ||
} | ||
} |
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src/generated/resources/assets/immersiveweapons/models/item/wooden_pike_head.json
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{ | ||
"parent": "minecraft:item/generated", | ||
"textures": { | ||
"layer0": "immersiveweapons:item/wooden_pike_head" | ||
} | ||
} |
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...iveweapons/models/item/wood_tool_rod.json → ...siveweapons/models/item/wooden_shard.json
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{ | ||
"parent": "minecraft:item/generated", | ||
"textures": { | ||
"layer0": "immersiveweapons:item/wood_tool_rod" | ||
"layer0": "immersiveweapons:item/wooden_shard" | ||
} | ||
} |
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...veweapons/models/item/gold_pike_head.json → ...eweapons/models/item/wooden_tool_rod.json
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{ | ||
"parent": "minecraft:item/generated", | ||
"textures": { | ||
"layer0": "immersiveweapons:item/gold_pike_head" | ||
"layer0": "immersiveweapons:item/wooden_tool_rod" | ||
} | ||
} |
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src/generated/resources/data/immersiveweapons/advancements/blunderbuss.json
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src/generated/resources/data/immersiveweapons/advancements/flare_gun.json
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src/generated/resources/data/immersiveweapons/advancements/flintlock_pistol.json
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2 changes: 1 addition & 1 deletion
2
src/generated/resources/data/immersiveweapons/advancements/musket.json
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34 changes: 0 additions & 34 deletions
34
.../data/immersiveweapons/advancements/recipes/immersiveweapons/smoke_bomb_arrow_purple.json
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