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Deprecate Sysutil::physical_concurrency() (#4034)
It is a implemented by simply wrapping boost::physical_concurrency(). So this is one more step in eliminating boost from our requirements. Until it's fully removed, just make it be a synonym for hardware_concurrency(). We don't seem to use physical_concurrency anywhere, and I'm not sure what it's good for. The underlying boost impementation just falls back to hardware_concurrency on many platforms or circumstances. Note for the record that Sysutil::hardware_concurrency() is also redundant, and merely wraps the std::thread function of the same name. Signed-off-by: Larry Gritz <[email protected]>
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