diff --git a/ModularTegustation/tegu_mobs/lc13_humanoids.dm b/ModularTegustation/tegu_mobs/lc13_humanoids.dm index cd76fc0b3c7a..988601616fe4 100644 --- a/ModularTegustation/tegu_mobs/lc13_humanoids.dm +++ b/ModularTegustation/tegu_mobs/lc13_humanoids.dm @@ -451,9 +451,7 @@ Skittish, they prefer to move in groups and will run away if the enemies are in if (istype(target, /mob)) var/mob/MOB = target - say("Target faction: " + jointext(MOB.faction, ", ")) if (MOB.faction_check_mob(M, FALSE)) - say("Faction match") return BULLET_ACT_BLOCK . = ..()