Used for repairing buildings and siege.
def Repair
int8 :action_identifier
int8 :selection_count
int16 :zero
int32 :repaired_id
array :selected_ids,
type => :int32,
initial_length => :selection_count
end
:action_identifier
Always has the value 0x6e
.
:selection_count
The number of selected units.
:zero
The 2 bytes after :selection_count are always zero.
:repaired_id
The ID of the building or siege that is repaired.
:selected_ids
The IDs of the selected repairmen.
6e 02 00 00 70 1a 00 00 a0 1a 00 00 9f 1a 00 00
6e
— action_identifier
02
— selection_count
00 00
— zero
70 1a 00 00
— repaired_id
a0 1a 00 00
— selected_id
9f 1a 00 00
— selected_id