Multiplayer server connection problem #109
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First of all, I'm sure I have configured my server correctly, but I use the OR from China, which can often run normally with this server. However, it sometimes has the following problems. 1. When the second player uses the server, the first player is prompted that there is only one player in the game, and the second player is prompted that there are two players in the game, and the actions of the second player will not be presented at the first player. 2. When a single person uses the server, sometimes the scheduling permission is lost while playing. Even in multiplayer games, another ordinary player will be prompted to become a dispatcher, and the operation of one dispatcher cannot be synchronized to other players. 3. Although this server is unoccupied, the first player who logs in does not have scheduling permission, nor do other players. Even each player is prompted that only one player is playing. In addition, can we change the dispatcher on the server side? Thank you. |
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it's difficult to see what the problem might be. |
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it's difficult to see what the problem might be.
While the multiplayer server does not have a logfile itself, one can redirect the console output and capture in logfile which you may want to attach so we can read browse through.
However, I know there are some issues in the multiplayer code stack, and they are difficult to fix, since the original server is not open source and not completely understood, but still widely in use with OpenRails. So any fixes would immediately break compatiblity with OpenRails, which we are hesitant so far.
Longer term though there should be an update to the multiplayer part, which will (should) also allow to run the dispatcher separately, but this work has not…