diff --git a/src/mame/mame.lst b/src/mame/mame.lst index 787947c17a43e..4e5376744bc06 100644 --- a/src/mame/mame.lst +++ b/src/mame/mame.lst @@ -36984,6 +36984,7 @@ bmf_de // bmf_fr // bmf_it // bmf_ita // +bmf_itb // bmf_jp // bmf_nl // bmf_nl302 // @@ -37456,6 +37457,7 @@ sport2k // @source:pinball/micropin.cpp pentacup // pentacup2 // +pentacups // pentacupt // @source:pinball/missamer.cpp diff --git a/src/mame/pinball/de_3.cpp b/src/mame/pinball/de_3.cpp index d4f698753ac88..2522e3f90b4af 100644 --- a/src/mame/pinball/de_3.cpp +++ b/src/mame/pinball/de_3.cpp @@ -55,14 +55,13 @@ Roach Racers (not emulated) 5054 *********************************************************************************************************************/ #include "emu.h" +#include "decobsmt.h" #include "decodmd1.h" #include "decodmd2.h" #include "decodmd3.h" #include "decopincpu.h" #include "genpin.h" -#include "decobsmt.h" - #include "cpu/m6809/m6809.h" #include "sound/msm5205.h" #include "sound/ymopm.h" @@ -1838,6 +1837,19 @@ ROM_START(bmf_ita) ROM_LOAD("bmfu21.bin", 0x080000, 0x80000, CRC(e41a516d) SHA1(9c41803a01046e57f8bd8759fe5e62ad6abaa80c)) ROM_END +ROM_START(bmf_itb) + ROM_REGION(0x10000, "maincpu", 0) + ROM_LOAD("bmcpu_italy.c5", 0x0000, 0x10000, CRC(adab3152) SHA1(d99124f4199988e50933f8fb9de2677e5327e139)) + ROM_REGION16_BE(0x100000, "decodmd3", 0) + ROM_LOAD16_BYTE("bmf_dmd0i.bin", 0x000001, 0x80000, CRC(78e15b14) SHA1(67fba0efcd94e2210ea3532e6a3a8f4a6d5891b0)) + ROM_LOAD16_BYTE("bmf_dmd3i.bin", 0x000000, 0x80000, CRC(759f676b) SHA1(622c105fa30d44b244ef9eeecfdd6f753031fc4d)) + ROM_REGION(0x010000, "decobsmt:soundcpu", 0) + ROM_LOAD("batforesndu7_92f0_7-16-95.bin", 0x0000, 0x10000, CRC(9d8b2477) SHA1(9e5087e3c84b440e26bb7a6952e6f0c9db734de3)) + ROM_REGION(0x1000000, "decobsmt:bsmt", 0) + ROM_LOAD("batforesndu17_1587_6-14-95.u17", 0x000000, 0x80000, CRC(edcd5c10) SHA1(561f22fb7817f64e09ef6adda646f58f31b80bf4)) + ROM_LOAD("batforesndu21_6fa1_6-14-95.u21", 0x080000, 0x80000, CRC(e41a516d) SHA1(9c41803a01046e57f8bd8759fe5e62ad6abaa80c)) +ROM_END + ROM_START(bmf_sp) ROM_REGION(0x10000, "maincpu", 0) ROM_LOAD("batnova.401", 0x0000, 0x10000, CRC(4e62df4e) SHA1(6c3be65fc8825f47cd08755b58fdcf3652ede702)) @@ -2105,119 +2117,120 @@ ROM_START(detest) ROM_REGION(0x1000000, "decobsmt:bsmt", ROMREGION_ERASE00) ROM_END -} // Anonymous namespace - - -GAME(1993, rab_320, 0, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Adventures of Rocky and Bullwinkle and Friends (USA 3.20, display A3.00)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // ROCKY+BULLWINKLE AUGUST 12, 1993 USA CPU 3.20. DISPLAY VERSION- BULLWINKLE A3.00 5/24/1993 -GAME(1993, rab_130, rab_320, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Adventures of Rocky and Bullwinkle and Friends (USA 1.30, display A1.30)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // ROCKY+BULLWINKLE APRIL 1, 1993 USA CPU 1.30. DISPLAY VERSION- BULLWINKLE A1.30 4/1/1993 -GAME(1993, rab_103s, rab_320, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Adventures of Rocky and Bullwinkle and Friends (USA 1.03, display S1.03)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // ROCKY+BULLWINKLE FEBRUARY 3, 1993 USA CPU 1.03. DISPLAY VERSION- BULLWINKLE S1.03 2/2/1993 -GAME(1992, aar_101, 0, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Aaron Spelling (1.01)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // AARON SPELLING V1.01 12/23/92 -GAME(1991, btmn_106, 0, de_3_dmd1, de3, de_3_state, empty_init, ROT0, "Data East", "Batman (USA 1.06, display A1.02)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // BATMAN USA 1.06. DISP VER: BATMAN A1.02 -GAME(1991, btmn_103, btmn_106, de_3_dmd1, de3, de_3_state, empty_init, ROT0, "Data East", "Batman (USA 1.03, display A1.02)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // BATMAN USA 1.03. DISP VER: BATMAN A1.02 -GAME(1991, btmn_103f, btmn_106, de_3_dmd1, de3, de_3_state, empty_init, ROT0, "Data East", "Batman (France 1.03, display F1.03)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // BATMAN FRANCE 1.03. DISP VER: BATMAN F1.03 -GAME(1991, btmn_103g, btmn_106, de_3_dmd1, de3, de_3_state, empty_init, ROT0, "Data East", "Batman (Germany 1.03, display G1.04)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // BATMAN GERMANY 1.03. DISP VER: BATMAN G1.04 -GAME(1991, btmn_101, btmn_106, de_3_dmd1, de3, de_3_state, empty_init, ROT0, "Data East", "Batman (USA 1.01, display A1.02)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // BATMAN USA 1.01 -GAME(1991, ckpt_a17, 0, de_3_dmdo, de3, de_3_state, empty_init, ROT0, "Data East", "Checkpoint (1.7)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // CP80 3/6/91 -GAME(1994, gnr_300, 0, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Guns N Roses (USA 3.00, display A3.00)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // GUNS-N-ROSES AUGUST 21, 1994 USA CPU 3.00. DISPLAY VERSION- GNR A3.00 AUGUST 16, 1994 -GAME(1994, gnr_300f, gnr_300, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Guns N Roses (French 3.00, display F3.00)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // GUNS-N-ROSES AUGUST 21, 1994 FRENCH CPU 3.00. DISPLAY VERSION- GNR F3.00 AUGUST 16, 1994 -GAME(1994, gnr_300d, gnr_300, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Guns N Roses (Dutch 3.00, display A3.00)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // GUNS-N-ROSES AUGUST 21, 1994 DUTCH CPU 3.00. DISPLAY VERSION- GNR A3.00 AUGUST 16, 1994 -GAME(1994, gnr_200, gnr_300, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Guns N Roses (USA 2.00, display A3.00)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // GUNS-N-ROSES JULY 5, 1994 USA CPU 2.00 -GAME(1992, hook_408, 0, de_3_dmd1, de3, de_3_state, empty_init, ROT0, "Data East", "Hook (USA 4.08, display A4.01)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // HOOK USA 4.08. DISPLAY: HOOK A4.01 -GAME(1992, hook_404, hook_408, de_3_dmd1, de3, de_3_state, empty_init, ROT0, "Data East", "Hook (USA 4.04, display A4.01)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // HOOK USA 4.04 -GAME(1992, hook_401, hook_408, de_3_dmd1, de3, de_3_state, empty_init, ROT0, "Data East", "Hook (USA 4.01, display A4.01)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // HOOK USA 4.01 -GAME(1992, hook_401_p, hook_408, de_3_dmd1, de3, de_3_state, empty_init, ROT0, "Data East", "Hook (USA 4.01 with prototype sound, display A4.01)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // HOOK USA 4.01 -GAME(1992, hook_f401, hook_408, de_3_dmd1, de3, de_3_state, empty_init, ROT0, "Data East", "Hook (USA 4.01, display F4.01)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // HOOK USA 4.01 DISPLAY: HOOK F4.01 -GAME(1992, hook_400, hook_408, de_3_dmd1, de3, de_3_state, empty_init, ROT0, "Data East", "Hook (USA 4.01, display A4.00)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // HOOK USA 4.01 DISPLAY: HOOK A4.00 -GAME(1992, hook_e406, hook_408, de_3_dmd1, de3, de_3_state, empty_init, ROT0, "Data East", "Hook (UK 4.06, display A4.01)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // HOOK U.K. 4.06 -GAME(1993, jupk_513, 0, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Jurassic Park (USA 5.13, display A5.10)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // JURASSIC PARK SEP. 28, 1993 USA CPU 5.13. DISPLAY VERSION- JURASSIC A5.10 8/24/1993 -GAME(1993, jupk_501, jupk_513, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Jurassic Park (USA 5.01, display A5.01)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // JURASSIC PARK JUNE 28, 1993 USA CPU 5.01. DISPLAY VERSION- JURASSIC A5.01 6/24/1993 -GAME(1993, jupk_501g, jupk_513, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Jurassic Park (USA 5.01, display G5.01)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // JURASSIC PARK JUNE 28, 1993 USA CPU 5.01. DISPLAY VERSION- JURASSIC G5.01 6/24/1993 -GAME(1993, jupk_307, jupk_513, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Jurassic Park (USA 3.07, display A4.00)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // JURASSIC PARK. MAY 25, 1993. USA CPU 3.05 -GAME(1993, jupk_305, jupk_513, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Jurassic Park (USA 3.05, display A4.00)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // JURASSIC PARK. MAY 25, 1993. USA CPU 3.05 -GAME(1993, lah_112, 0, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Last Action Hero (USA 1.12, display A1.06)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // LAST ACTION HERO NOV. 10, 1993 USA CPU 1.12. DISPLAY VERSION- ACTION HERO A1.06 11/11/1993 -GAME(1993, lah_110, lah_112, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Last Action Hero (USA 1.10, display A1.06)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // LAST ACTION HERO OCT. 18, 1993 USA CPU 1.10 -GAME(1993, lah_xxx_s105, lah_112, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Last Action Hero (unknown CPU, display L1.05)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // DISPLAY VERSION- ACTION HERO L1.05 11/11/1993 -GAME(1993, lah_108s, lah_112, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Last Action Hero (USA 1.08, display L1.04)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // LAST ACTION HERO SEPT. 28, 1993 USA CPU 1.08. DISPLAY VERSION- ACTION HERO L1.04 9/5/1993 -GAME(1993, lah_107, lah_112, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Last Action Hero (USA 1.07, display A1.06)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // LAST ACTION HERO SEPT. 22, 1993 USA CPU 1.07 -GAME(1993, lah_106c, lah_112, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Last Action Hero (Canada 1.06, display A1.04)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // LAST ACTION HERO SEPT. 20, 1993 CANADA CPU 1.06. DISPLAY VERSION- ACTION HERO A1.04 9/5/1993 -GAME(1993, lah_104f, lah_112, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Last Action Hero (USA 1.04, display F1.01)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // LAST ACTION HERO SEPT. 1, 1993 USA CPU 1.04. DISPLAY VERSION- ACTION HERO F1.01 8/18/1993 -GAME(1993, lah_104s, lah_112, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Last Action Hero (USA 1.04, display L1.02)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // LAST ACTION HERO SEPT. 1, 1993 USA CPU 1.04. DISPLAY VERSION- ACTION HERO L1.02 8/30/1993 -GAME(1992, lw3_208, 0, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Lethal Weapon 3 (USA 2.08, display A2.06)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // LW3 11/17/92 USA CPU 2.08. DISPLAY VERSION- LETHAL WEAPON A2.06 9/29/1992 -GAME(1992, lw3_207, lw3_208, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Lethal Weapon 3 (USA 2.07, display A2.06)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // LW3 AUG 31, 1992 USA CPU 2.07 -GAME(1992, lw3_207c, lw3_208, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Lethal Weapon 3 (Canada 2.07, display A2.06)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // LW3 AUG 31, 1992 CANADA CPU 2.07 -GAME(1992, lw3_205, lw3_208, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Lethal Weapon 3 (USA 2.05, display A2.05)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // LW3 JULY 30, 1992 USA CPU 2.05. DISPLAY VERSION- LETHAL WEAPON A2.05 8/14/1992 -GAME(1992, lw3_204e, lw3_208, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Lethal Weapon 3 (England 2.04, display A2.02)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // LW3 JULY 30. 1992 ENGLAND CPU 2.04. DISPLAY VERSION LETHAL WEAPON A2.02 7/17/1992 -GAME(1992, lw3_203, lw3_208, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Lethal Weapon 3 (USA 2.03, display A2.04)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // LW3 JULY 17, 1992 USA CPU 2.03. DISPLAY VERSION- LETHAL WEAPON A2.04 7/29/1992 -GAME(1992, lw3_200, lw3_208, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Lethal Weapon 3 (USA 2.00, display A2.04)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // LW3 JUNE 16, 1992 USA CPU 2.00. DISPLAY VERSION- LETHAL WEAPON A2.04 7/29/1992 -GAME(1992, mj_130, 0, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Michael Jordan (1.30, display A1.03)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // MICHAEL JORDAN V 1.30 11/4/92. DISPLAY VERSION- JORDAN A1.03 8/13/1993 -GAME(1992, trek_201, 0, de_3_dmd1, de3, de_3_state, empty_init, ROT0, "Data East", "Star Trek 25th Anniversary (USA 2.01, display A1.09)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // STARTREK 4/30/92 USA VER. 2.01. DISPLAY: STARTREK A1.09 -GAME(1992, trek_200, trek_201, de_3_dmd1, de3, de_3_state, empty_init, ROT0, "Data East", "Star Trek 25th Anniversary (USA 2.00, display A1.09)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // STARTREK 4/16/92 USA VER. 2.00 -GAME(1992, trek_120, trek_201, de_3_dmd1, de3, de_3_state, empty_init, ROT0, "Data East", "Star Trek 25th Anniversary (USA 1.20, display A1.06)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // STAR TREK 1/10 USA VER. 1.20. DISPLAY: STARTREK A1.06 -GAME(1992, trek_117, trek_201, de_3_dmd1, de3, de_3_state, empty_init, ROT0, "Data East", "Star Trek 25th Anniversary (USA 1.17, display A1.09)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // STAR TREK 12/9 USA VER. 1.17 -GAME(1992, trek_110, trek_201, de_3_dmd1, de3, de_3_state, empty_init, ROT0, "Data East", "Star Trek 25th Anniversary (USA 1.10, display A1.06)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // STAR TREK 11/14 USA VER. 1.10. DISPLAY: STARTREK A1.06 -GAME(1992, trek_110_a027, trek_201, de_3_dmd1, de3, de_3_state, empty_init, ROT0, "Data East", "Star Trek 25th Anniversary (USA 1.10, display A0.27)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // STAR TREK 11/14 USA VER. 1.10. DISPLAY: STARTREK A0.27 -GAME(1992, stwr_106, 0, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Star Wars (Unofficial 1.06, display A1.05)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // STAR WARS 2016 UNOFFICIAL 1.06. DISPLAY VERSION- STAR WARS A1.05 12/4/1992 -GAME(1992, stwr_106_s105, stwr_106, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Star Wars (Unofficial 1.06, display S1.05)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // DISPLAY VERSION- STAR WARS S1.05 12/4/1992 -GAME(1992, stwr_106_a046, stwr_106, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Star Wars (Unofficial 1.06, display A0.46)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // DISPLAY VERSION- STAR WARS A0.46 10/9/1992 -GAME(1992, stwr_104, stwr_106, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Star Wars (USA 1.04, display A1.05)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // STAR WARS USA CPU 1.04 -GAME(1992, stwr_103, stwr_106, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Star Wars (USA 1.03, display A1.05)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // STAR WARS USA CPU 1.03 -GAME(1992, stwr_103_a104, stwr_106, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Star Wars (USA 1.03, display A1.04)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // STAR WARS USA CPU 1.03. DISPLAY VERSION- STAR WARS A1.04 11/20/1992 -GAME(1992, stwr_102, stwr_106, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Star Wars (USA 1.02, display A1.05)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // STAR WARS USA CPU 1.02 -GAME(1992, stwr_102e, stwr_106, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Star Wars (England 1.02, display A1.05)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // STAR WARS ENGLAND CPU 1.02 -GAME(1992, stwr_101, stwr_106, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Star Wars (USA 1.01, display A1.02)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // STAR WARS USA CPU 1.01. DISPLAY VERSION- STAR WARS A1.02 10/29/1992 -GAME(1992, stwr_101g, stwr_106, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Star Wars (German 1.01, display G1.02)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // STAR WARS GERMAN CPU 1.01. DISPLAY VERSION- STAR WARS G1.02 29/10/1992 -GAME(1993, tftc_303, 0, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Tales From the Crypt (USA 3.03, display A3.01)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // TFTC FEBRUARY 22,1994 USA CPU 3.03. DISPLAY VERSION- CRYPT A3.01 12/28/1993 -GAME(1993, tftc_302, tftc_303, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Tales From the Crypt (Dutch 3.02, display A3.01)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // TFTC JANUARY 06, 1994 DUTCH CPU 3.02 -GAME(1993, tftc_300, tftc_303, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Tales From the Crypt (USA 3.00, display A3.00)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // TFTC DECEMBER 15, 1993 USA CPU 3.00. DISPLAY VERSION- CRYPT A3.00 12/16/1993 -GAME(1993, tftc_200, tftc_303, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Tales From the Crypt (USA 2.00, display A2.00)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // TFTC DECEMBER 03, 1993 USA CPU 2.00. DISPLAY VERSION- CRYPT A2.00 12/3/1993 -GAME(1993, tftc_104s, tftc_303, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Tales From the Crypt (USA 1.04, display L1.03)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // TFTC NOVEMBER 19, 1993 USA CPU 1.04. DISPLAY VERSION- CRYPT L1.03 11/11/1993 -GAME(1991, tmnt_104, 0, de_3_dmdo, de3, de_3_state, empty_init, ROT0, "Data East", "Teenage Mutant Ninja Turtles (USA 1.04, display A1.04)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // T.M.N.T. USA 1.04. DISPLAY VER: TMNT A1.04 -GAME(1991, tmnt_104g, tmnt_104, de_3_dmdo, de3, de_3_state, empty_init, ROT0, "Data East", "Teenage Mutant Ninja Turtles (Germany 1.04, display A1.04)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // T.M.N.T. GERMANY 1.04. -GAME(1991, tmnt_103, tmnt_104, de_3_dmdo, de3, de_3_state, empty_init, ROT0, "Data East", "Teenage Mutant Ninja Turtles (1.03)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // T.M.N.T. A 1.03 -GAME(1991, tmnt_101, tmnt_104, de_3_dmdo, de3, de_3_state, empty_init, ROT0, "Data East", "Teenage Mutant Ninja Turtles (1.01)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // T.M.N.T. A 1.01 -GAME(1991, tmnt_a07, tmnt_104, de_3_dmdo, de3, de_3_state, empty_init, ROT0, "Data East", "Teenage Mutant Ninja Turtles (A 0.7 VUK prototype)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // T.M.N.T. A 0.7 VUK -GAME(1994, tomy_400, 0, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "The Who's Tommy Pinball Wizard (USA 4.00, display A4.00)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // TOMMY APRIL 6, 1994 USA CPU 4.00. DISPLAY VERSION- TOMMY A4.00 MAY 5, 1994 -GAME(1994, tomy_301g, tomy_400, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "The Who's Tommy Pinball Wizard (German 3.01, display G3.00)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // TOMMY MARCH 22, 1994 GERMAN CPU 3.01. DISPLAY VERSION- TOMMY G3.00 FEBRUARY 16, 1994 -GAME(1994, tomy_300h, tomy_400, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "The Who's Tommy Pinball Wizard (Dutch 3.00, display A3.00)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // TOMMY FEBRUARY 16, 1994 DUTCH CPU 3.00. DISPLAY VERSION- TOMMY A3.00 FEBRUARY 15, 1994 -GAME(1994, tomy_201h, tomy_400, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "The Who's Tommy Pinball Wizard (Dutch 2.01, display A2.00)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // TOMMY FEBRUARY 16, 1994 DUTCH CPU 3.00. DISPLAY VERSION- TOMMY A3.00 FEBRUARY 15, 1994 -GAME(1994, tomy_102, tomy_400, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "The Who's Tommy Pinball Wizard (USA 1.02, display A3.00)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // TOMMY FEBRUARY 11, 1994 DUTCH CPU 2.01. DISPLAY VERSION- TOMMY A2.00 FEBRUARY 1, 1994 -GAME(1994, tomy_102be, tomy_400, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "The Who's Tommy Pinball Wizard (Belgium 1.02, display A1.02)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // TOMMY JANUARY 26, 1994 BELGIUM CPU 1.02. DISPLAY VERSION- TOMMY A1.02 JANUARY 25, 1994 -GAME(1994, wwfr_106, 0, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "WWF Royal Rumble (USA 1.06, display A1.02)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // RUMBLIN' AN' A TUMBLIN' WWF WRESTLING AUG. 01, 1994 USA CPU 1.06. DISPLAY VERSION- WWF A1.02 JUNE 29, 1994 -GAME(1994, wwfr_103, wwfr_106, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "WWF Royal Rumble (USA 1.03, display A1.01)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // RUMBLIN' AN' A TUMBLIN' WWF WRESTLING APR. 28, 1994 USA CPU 1.03. DISPLAY VERSION- WWF A1.01 APRIL 14, 1994 -GAME(1994, wwfr_103f, wwfr_106, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "WWF Royal Rumble (French 1.03, display F1.01)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // RUMBLIN' AN' A TUMBLIN' WWF WRESTLING APR. 28, 1994 FRENCH CPU 1.03. DISPLAY VERSION- WWF F1.01 APRIL 14, 1994 -GAME(1995, batmanf, 0, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (4.0)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) -GAME(1995, batmanf3, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (3.0)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) -GAME(1995, batmanf2, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (2.02)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) -GAME(1995, batmanf1, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (1.02)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) -GAME(1995, bmf_uk, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (English)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) -GAME(1995, bmf_cn, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (Canadian)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) -GAME(1995, bmf_no, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (Norwegian)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) -GAME(1995, bmf_sv, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (Swedish)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) -GAME(1995, bmf_at, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (Austrian)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) -GAME(1995, bmf_ch, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (Swiss)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) -GAME(1995, bmf_de, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (German)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) -GAME(1995, bmf_be, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (Belgian)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) -GAME(1995, bmf_fr, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (French)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) -GAME(1995, bmf_nl, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (Dutch, 4.0)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) -GAME(1995, bmf_nl302, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (Dutch, 3.02)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) -GAME(1995, bmf_it, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (Italian, 4.0, Nov. 1 1995, Display Rev. 4.01)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) -GAME(1995, bmf_ita, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (Italian, 4.0, Sept. 26 1995, Display Rev. 4.00)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) -GAME(1995, bmf_sp, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (Spanish)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) -GAME(1995, bmf_jp, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (Japanese)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) -GAME(1995, bmf_time, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (Timed Play)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) -GAME(1995, baywatch, 0, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Baywatch", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) -GAME(1995, bay_d300, baywatch, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Baywatch (3.00 Dutch)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) -GAME(1995, bay_g300, baywatch, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Baywatch (3.00 German)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) -GAME(1995, bay_d400, baywatch, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Baywatch (4.00 English)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) -GAME(1995, bay_e400, baywatch, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Baywatch (4.00 Dutch)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) -GAME(1995, bay_f201, baywatch, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Baywatch (2.01 French)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) -GAME(1994, frankst, 0, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Mary Shelley's Frankenstein", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) -GAME(1995, frankstg, frankst, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Mary Shelley's Frankenstein (Germany)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) -GAME(1995, franksti, frankst, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Mary Shelley's Frankenstein (Italy)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) -GAME(1994, mav_402, 0, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Maverick, The Movie (4.04, Display Rev. 4.02)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) -GAME(1994, mav_401, mav_402, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Maverick, The Movie (4.02, Display Rev. 4.01)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) -GAME(1994, mav_400, mav_402, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Maverick, The Movie (Display Rev. 4.00)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) -GAME(1994, mav_200, mav_402, de_3b, de3, de_3_state, empty_init, ROT0, "Data East", "Maverick, The Movie (2.00)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) -GAME(1994, mav_100, mav_402, de_3b, de3, de_3_state, empty_init, ROT0, "Data East", "Maverick, The Movie (1.00)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) -GAME(1998, detest, 0, detest, de3, de_3_state, empty_init, ROT0, "Data East", "Data East Test Chip", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) -GAME(1996, ctcheese, 0, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Cut The Cheese (Redemption)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) +} // anonymous namespace + + +GAME(1993, rab_320, 0, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Adventures of Rocky and Bullwinkle and Friends (USA 3.20, display A3.00)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // ROCKY+BULLWINKLE AUGUST 12, 1993 USA CPU 3.20. DISPLAY VERSION- BULLWINKLE A3.00 5/24/1993 +GAME(1993, rab_130, rab_320, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Adventures of Rocky and Bullwinkle and Friends (USA 1.30, display A1.30)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // ROCKY+BULLWINKLE APRIL 1, 1993 USA CPU 1.30. DISPLAY VERSION- BULLWINKLE A1.30 4/1/1993 +GAME(1993, rab_103s, rab_320, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Adventures of Rocky and Bullwinkle and Friends (USA 1.03, display S1.03)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // ROCKY+BULLWINKLE FEBRUARY 3, 1993 USA CPU 1.03. DISPLAY VERSION- BULLWINKLE S1.03 2/2/1993 +GAME(1992, aar_101, 0, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Aaron Spelling (1.01)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // AARON SPELLING V1.01 12/23/92 +GAME(1991, btmn_106, 0, de_3_dmd1, de3, de_3_state, empty_init, ROT0, "Data East", "Batman (USA 1.06, display A1.02)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // BATMAN USA 1.06. DISP VER: BATMAN A1.02 +GAME(1991, btmn_103, btmn_106, de_3_dmd1, de3, de_3_state, empty_init, ROT0, "Data East", "Batman (USA 1.03, display A1.02)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // BATMAN USA 1.03. DISP VER: BATMAN A1.02 +GAME(1991, btmn_103f, btmn_106, de_3_dmd1, de3, de_3_state, empty_init, ROT0, "Data East", "Batman (France 1.03, display F1.03)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // BATMAN FRANCE 1.03. DISP VER: BATMAN F1.03 +GAME(1991, btmn_103g, btmn_106, de_3_dmd1, de3, de_3_state, empty_init, ROT0, "Data East", "Batman (Germany 1.03, display G1.04)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // BATMAN GERMANY 1.03. DISP VER: BATMAN G1.04 +GAME(1991, btmn_101, btmn_106, de_3_dmd1, de3, de_3_state, empty_init, ROT0, "Data East", "Batman (USA 1.01, display A1.02)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // BATMAN USA 1.01 +GAME(1991, ckpt_a17, 0, de_3_dmdo, de3, de_3_state, empty_init, ROT0, "Data East", "Checkpoint (1.7)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // CP80 3/6/91 +GAME(1994, gnr_300, 0, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Guns N Roses (USA 3.00, display A3.00)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // GUNS-N-ROSES AUGUST 21, 1994 USA CPU 3.00. DISPLAY VERSION- GNR A3.00 AUGUST 16, 1994 +GAME(1994, gnr_300f, gnr_300, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Guns N Roses (French 3.00, display F3.00)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // GUNS-N-ROSES AUGUST 21, 1994 FRENCH CPU 3.00. DISPLAY VERSION- GNR F3.00 AUGUST 16, 1994 +GAME(1994, gnr_300d, gnr_300, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Guns N Roses (Dutch 3.00, display A3.00)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // GUNS-N-ROSES AUGUST 21, 1994 DUTCH CPU 3.00. DISPLAY VERSION- GNR A3.00 AUGUST 16, 1994 +GAME(1994, gnr_200, gnr_300, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Guns N Roses (USA 2.00, display A3.00)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // GUNS-N-ROSES JULY 5, 1994 USA CPU 2.00 +GAME(1992, hook_408, 0, de_3_dmd1, de3, de_3_state, empty_init, ROT0, "Data East", "Hook (USA 4.08, display A4.01)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // HOOK USA 4.08. DISPLAY: HOOK A4.01 +GAME(1992, hook_404, hook_408, de_3_dmd1, de3, de_3_state, empty_init, ROT0, "Data East", "Hook (USA 4.04, display A4.01)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // HOOK USA 4.04 +GAME(1992, hook_401, hook_408, de_3_dmd1, de3, de_3_state, empty_init, ROT0, "Data East", "Hook (USA 4.01, display A4.01)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // HOOK USA 4.01 +GAME(1992, hook_401_p, hook_408, de_3_dmd1, de3, de_3_state, empty_init, ROT0, "Data East", "Hook (USA 4.01 with prototype sound, display A4.01)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // HOOK USA 4.01 +GAME(1992, hook_f401, hook_408, de_3_dmd1, de3, de_3_state, empty_init, ROT0, "Data East", "Hook (USA 4.01, display F4.01)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // HOOK USA 4.01 DISPLAY: HOOK F4.01 +GAME(1992, hook_400, hook_408, de_3_dmd1, de3, de_3_state, empty_init, ROT0, "Data East", "Hook (USA 4.01, display A4.00)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // HOOK USA 4.01 DISPLAY: HOOK A4.00 +GAME(1992, hook_e406, hook_408, de_3_dmd1, de3, de_3_state, empty_init, ROT0, "Data East", "Hook (UK 4.06, display A4.01)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // HOOK U.K. 4.06 +GAME(1993, jupk_513, 0, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Jurassic Park (USA 5.13, display A5.10)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // JURASSIC PARK SEP. 28, 1993 USA CPU 5.13. DISPLAY VERSION- JURASSIC A5.10 8/24/1993 +GAME(1993, jupk_501, jupk_513, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Jurassic Park (USA 5.01, display A5.01)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // JURASSIC PARK JUNE 28, 1993 USA CPU 5.01. DISPLAY VERSION- JURASSIC A5.01 6/24/1993 +GAME(1993, jupk_501g, jupk_513, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Jurassic Park (USA 5.01, display G5.01)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // JURASSIC PARK JUNE 28, 1993 USA CPU 5.01. DISPLAY VERSION- JURASSIC G5.01 6/24/1993 +GAME(1993, jupk_307, jupk_513, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Jurassic Park (USA 3.07, display A4.00)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // JURASSIC PARK. MAY 25, 1993. USA CPU 3.05 +GAME(1993, jupk_305, jupk_513, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Jurassic Park (USA 3.05, display A4.00)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // JURASSIC PARK. MAY 25, 1993. USA CPU 3.05 +GAME(1993, lah_112, 0, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Last Action Hero (USA 1.12, display A1.06)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // LAST ACTION HERO NOV. 10, 1993 USA CPU 1.12. DISPLAY VERSION- ACTION HERO A1.06 11/11/1993 +GAME(1993, lah_110, lah_112, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Last Action Hero (USA 1.10, display A1.06)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // LAST ACTION HERO OCT. 18, 1993 USA CPU 1.10 +GAME(1993, lah_xxx_s105, lah_112, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Last Action Hero (unknown CPU, display L1.05)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // DISPLAY VERSION- ACTION HERO L1.05 11/11/1993 +GAME(1993, lah_108s, lah_112, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Last Action Hero (USA 1.08, display L1.04)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // LAST ACTION HERO SEPT. 28, 1993 USA CPU 1.08. DISPLAY VERSION- ACTION HERO L1.04 9/5/1993 +GAME(1993, lah_107, lah_112, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Last Action Hero (USA 1.07, display A1.06)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // LAST ACTION HERO SEPT. 22, 1993 USA CPU 1.07 +GAME(1993, lah_106c, lah_112, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Last Action Hero (Canada 1.06, display A1.04)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // LAST ACTION HERO SEPT. 20, 1993 CANADA CPU 1.06. DISPLAY VERSION- ACTION HERO A1.04 9/5/1993 +GAME(1993, lah_104f, lah_112, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Last Action Hero (USA 1.04, display F1.01)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // LAST ACTION HERO SEPT. 1, 1993 USA CPU 1.04. DISPLAY VERSION- ACTION HERO F1.01 8/18/1993 +GAME(1993, lah_104s, lah_112, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Last Action Hero (USA 1.04, display L1.02)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // LAST ACTION HERO SEPT. 1, 1993 USA CPU 1.04. DISPLAY VERSION- ACTION HERO L1.02 8/30/1993 +GAME(1992, lw3_208, 0, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Lethal Weapon 3 (USA 2.08, display A2.06)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // LW3 11/17/92 USA CPU 2.08. DISPLAY VERSION- LETHAL WEAPON A2.06 9/29/1992 +GAME(1992, lw3_207, lw3_208, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Lethal Weapon 3 (USA 2.07, display A2.06)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // LW3 AUG 31, 1992 USA CPU 2.07 +GAME(1992, lw3_207c, lw3_208, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Lethal Weapon 3 (Canada 2.07, display A2.06)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // LW3 AUG 31, 1992 CANADA CPU 2.07 +GAME(1992, lw3_205, lw3_208, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Lethal Weapon 3 (USA 2.05, display A2.05)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // LW3 JULY 30, 1992 USA CPU 2.05. DISPLAY VERSION- LETHAL WEAPON A2.05 8/14/1992 +GAME(1992, lw3_204e, lw3_208, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Lethal Weapon 3 (England 2.04, display A2.02)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // LW3 JULY 30. 1992 ENGLAND CPU 2.04. DISPLAY VERSION LETHAL WEAPON A2.02 7/17/1992 +GAME(1992, lw3_203, lw3_208, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Lethal Weapon 3 (USA 2.03, display A2.04)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // LW3 JULY 17, 1992 USA CPU 2.03. DISPLAY VERSION- LETHAL WEAPON A2.04 7/29/1992 +GAME(1992, lw3_200, lw3_208, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Lethal Weapon 3 (USA 2.00, display A2.04)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // LW3 JUNE 16, 1992 USA CPU 2.00. DISPLAY VERSION- LETHAL WEAPON A2.04 7/29/1992 +GAME(1992, mj_130, 0, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Michael Jordan (1.30, display A1.03)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // MICHAEL JORDAN V 1.30 11/4/92. DISPLAY VERSION- JORDAN A1.03 8/13/1993 +GAME(1992, trek_201, 0, de_3_dmd1, de3, de_3_state, empty_init, ROT0, "Data East", "Star Trek 25th Anniversary (USA 2.01, display A1.09)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // STARTREK 4/30/92 USA VER. 2.01. DISPLAY: STARTREK A1.09 +GAME(1992, trek_200, trek_201, de_3_dmd1, de3, de_3_state, empty_init, ROT0, "Data East", "Star Trek 25th Anniversary (USA 2.00, display A1.09)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // STARTREK 4/16/92 USA VER. 2.00 +GAME(1992, trek_120, trek_201, de_3_dmd1, de3, de_3_state, empty_init, ROT0, "Data East", "Star Trek 25th Anniversary (USA 1.20, display A1.06)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // STAR TREK 1/10 USA VER. 1.20. DISPLAY: STARTREK A1.06 +GAME(1992, trek_117, trek_201, de_3_dmd1, de3, de_3_state, empty_init, ROT0, "Data East", "Star Trek 25th Anniversary (USA 1.17, display A1.09)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // STAR TREK 12/9 USA VER. 1.17 +GAME(1992, trek_110, trek_201, de_3_dmd1, de3, de_3_state, empty_init, ROT0, "Data East", "Star Trek 25th Anniversary (USA 1.10, display A1.06)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // STAR TREK 11/14 USA VER. 1.10. DISPLAY: STARTREK A1.06 +GAME(1992, trek_110_a027, trek_201, de_3_dmd1, de3, de_3_state, empty_init, ROT0, "Data East", "Star Trek 25th Anniversary (USA 1.10, display A0.27)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // STAR TREK 11/14 USA VER. 1.10. DISPLAY: STARTREK A0.27 +GAME(1992, stwr_106, 0, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Star Wars (Unofficial 1.06, display A1.05)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // STAR WARS 2016 UNOFFICIAL 1.06. DISPLAY VERSION- STAR WARS A1.05 12/4/1992 +GAME(1992, stwr_106_s105, stwr_106, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Star Wars (Unofficial 1.06, display S1.05)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // DISPLAY VERSION- STAR WARS S1.05 12/4/1992 +GAME(1992, stwr_106_a046, stwr_106, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Star Wars (Unofficial 1.06, display A0.46)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // DISPLAY VERSION- STAR WARS A0.46 10/9/1992 +GAME(1992, stwr_104, stwr_106, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Star Wars (USA 1.04, display A1.05)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // STAR WARS USA CPU 1.04 +GAME(1992, stwr_103, stwr_106, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Star Wars (USA 1.03, display A1.05)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // STAR WARS USA CPU 1.03 +GAME(1992, stwr_103_a104, stwr_106, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Star Wars (USA 1.03, display A1.04)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // STAR WARS USA CPU 1.03. DISPLAY VERSION- STAR WARS A1.04 11/20/1992 +GAME(1992, stwr_102, stwr_106, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Star Wars (USA 1.02, display A1.05)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // STAR WARS USA CPU 1.02 +GAME(1992, stwr_102e, stwr_106, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Star Wars (England 1.02, display A1.05)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // STAR WARS ENGLAND CPU 1.02 +GAME(1992, stwr_101, stwr_106, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Star Wars (USA 1.01, display A1.02)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // STAR WARS USA CPU 1.01. DISPLAY VERSION- STAR WARS A1.02 10/29/1992 +GAME(1992, stwr_101g, stwr_106, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Star Wars (German 1.01, display G1.02)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // STAR WARS GERMAN CPU 1.01. DISPLAY VERSION- STAR WARS G1.02 29/10/1992 +GAME(1993, tftc_303, 0, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Tales From the Crypt (USA 3.03, display A3.01)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // TFTC FEBRUARY 22,1994 USA CPU 3.03. DISPLAY VERSION- CRYPT A3.01 12/28/1993 +GAME(1993, tftc_302, tftc_303, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Tales From the Crypt (Dutch 3.02, display A3.01)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // TFTC JANUARY 06, 1994 DUTCH CPU 3.02 +GAME(1993, tftc_300, tftc_303, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Tales From the Crypt (USA 3.00, display A3.00)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // TFTC DECEMBER 15, 1993 USA CPU 3.00. DISPLAY VERSION- CRYPT A3.00 12/16/1993 +GAME(1993, tftc_200, tftc_303, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Tales From the Crypt (USA 2.00, display A2.00)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // TFTC DECEMBER 03, 1993 USA CPU 2.00. DISPLAY VERSION- CRYPT A2.00 12/3/1993 +GAME(1993, tftc_104s, tftc_303, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "Tales From the Crypt (USA 1.04, display L1.03)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // TFTC NOVEMBER 19, 1993 USA CPU 1.04. DISPLAY VERSION- CRYPT L1.03 11/11/1993 +GAME(1991, tmnt_104, 0, de_3_dmdo, de3, de_3_state, empty_init, ROT0, "Data East", "Teenage Mutant Ninja Turtles (USA 1.04, display A1.04)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // T.M.N.T. USA 1.04. DISPLAY VER: TMNT A1.04 +GAME(1991, tmnt_104g, tmnt_104, de_3_dmdo, de3, de_3_state, empty_init, ROT0, "Data East", "Teenage Mutant Ninja Turtles (Germany 1.04, display A1.04)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // T.M.N.T. GERMANY 1.04. +GAME(1991, tmnt_103, tmnt_104, de_3_dmdo, de3, de_3_state, empty_init, ROT0, "Data East", "Teenage Mutant Ninja Turtles (1.03)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // T.M.N.T. A 1.03 +GAME(1991, tmnt_101, tmnt_104, de_3_dmdo, de3, de_3_state, empty_init, ROT0, "Data East", "Teenage Mutant Ninja Turtles (1.01)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // T.M.N.T. A 1.01 +GAME(1991, tmnt_a07, tmnt_104, de_3_dmdo, de3, de_3_state, empty_init, ROT0, "Data East", "Teenage Mutant Ninja Turtles (A 0.7 VUK prototype)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // T.M.N.T. A 0.7 VUK +GAME(1994, tomy_400, 0, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "The Who's Tommy Pinball Wizard (USA 4.00, display A4.00)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // TOMMY APRIL 6, 1994 USA CPU 4.00. DISPLAY VERSION- TOMMY A4.00 MAY 5, 1994 +GAME(1994, tomy_301g, tomy_400, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "The Who's Tommy Pinball Wizard (German 3.01, display G3.00)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // TOMMY MARCH 22, 1994 GERMAN CPU 3.01. DISPLAY VERSION- TOMMY G3.00 FEBRUARY 16, 1994 +GAME(1994, tomy_300h, tomy_400, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "The Who's Tommy Pinball Wizard (Dutch 3.00, display A3.00)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // TOMMY FEBRUARY 16, 1994 DUTCH CPU 3.00. DISPLAY VERSION- TOMMY A3.00 FEBRUARY 15, 1994 +GAME(1994, tomy_201h, tomy_400, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "The Who's Tommy Pinball Wizard (Dutch 2.01, display A2.00)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // TOMMY FEBRUARY 16, 1994 DUTCH CPU 3.00. DISPLAY VERSION- TOMMY A3.00 FEBRUARY 15, 1994 +GAME(1994, tomy_102, tomy_400, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "The Who's Tommy Pinball Wizard (USA 1.02, display A3.00)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // TOMMY FEBRUARY 11, 1994 DUTCH CPU 2.01. DISPLAY VERSION- TOMMY A2.00 FEBRUARY 1, 1994 +GAME(1994, tomy_102be, tomy_400, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "The Who's Tommy Pinball Wizard (Belgium 1.02, display A1.02)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // TOMMY JANUARY 26, 1994 BELGIUM CPU 1.02. DISPLAY VERSION- TOMMY A1.02 JANUARY 25, 1994 +GAME(1994, wwfr_106, 0, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "WWF Royal Rumble (USA 1.06, display A1.02)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // RUMBLIN' AN' A TUMBLIN' WWF WRESTLING AUG. 01, 1994 USA CPU 1.06. DISPLAY VERSION- WWF A1.02 JUNE 29, 1994 +GAME(1994, wwfr_103, wwfr_106, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "WWF Royal Rumble (USA 1.03, display A1.01)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // RUMBLIN' AN' A TUMBLIN' WWF WRESTLING APR. 28, 1994 USA CPU 1.03. DISPLAY VERSION- WWF A1.01 APRIL 14, 1994 +GAME(1994, wwfr_103f, wwfr_106, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "WWF Royal Rumble (French 1.03, display F1.01)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) // RUMBLIN' AN' A TUMBLIN' WWF WRESTLING APR. 28, 1994 FRENCH CPU 1.03. DISPLAY VERSION- WWF F1.01 APRIL 14, 1994 +GAME(1995, batmanf, 0, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (4.0)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) +GAME(1995, batmanf3, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (3.0)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) +GAME(1995, batmanf2, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (2.02)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) +GAME(1995, batmanf1, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (1.02)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) +GAME(1995, bmf_uk, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (English)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) +GAME(1995, bmf_cn, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (Canadian)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) +GAME(1995, bmf_no, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (Norwegian)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) +GAME(1995, bmf_sv, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (Swedish)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) +GAME(1995, bmf_at, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (Austrian)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) +GAME(1995, bmf_ch, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (Swiss)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) +GAME(1995, bmf_de, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (German)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) +GAME(1995, bmf_be, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (Belgian)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) +GAME(1995, bmf_fr, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (French)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) +GAME(1995, bmf_nl, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (Dutch, 4.0)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) +GAME(1995, bmf_nl302, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (Dutch, 3.02)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) +GAME(1995, bmf_it, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (Italian, 4.0, Nov. 1 1995, Display Rev. 4.01)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) +GAME(1995, bmf_ita, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (Italian, 4.0, Sept. 26 1995, Display Rev. 4.00)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) +GAME(1995, bmf_itb, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (Italian, 4.0, Sept. 26 1995, Display Rev. 4.00, earlier sound ROM)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) +GAME(1995, bmf_sp, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (Spanish)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) +GAME(1995, bmf_jp, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (Japanese)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) +GAME(1995, bmf_time, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (Timed Play)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) +GAME(1995, baywatch, 0, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Baywatch", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) +GAME(1995, bay_d300, baywatch, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Baywatch (3.00 Dutch)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) +GAME(1995, bay_g300, baywatch, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Baywatch (3.00 German)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) +GAME(1995, bay_d400, baywatch, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Baywatch (4.00 English)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) +GAME(1995, bay_e400, baywatch, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Baywatch (4.00 Dutch)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) +GAME(1995, bay_f201, baywatch, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Baywatch (2.01 French)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) +GAME(1994, frankst, 0, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Mary Shelley's Frankenstein", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) +GAME(1995, frankstg, frankst, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Mary Shelley's Frankenstein (Germany)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) +GAME(1995, franksti, frankst, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Mary Shelley's Frankenstein (Italy)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) +GAME(1994, mav_402, 0, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Maverick, The Movie (4.04, Display Rev. 4.02)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) +GAME(1994, mav_401, mav_402, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Maverick, The Movie (4.02, Display Rev. 4.01)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) +GAME(1994, mav_400, mav_402, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Maverick, The Movie (Display Rev. 4.00)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) +GAME(1994, mav_200, mav_402, de_3b, de3, de_3_state, empty_init, ROT0, "Data East", "Maverick, The Movie (2.00)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) +GAME(1994, mav_100, mav_402, de_3b, de3, de_3_state, empty_init, ROT0, "Data East", "Maverick, The Movie (1.00)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) +GAME(1998, detest, 0, detest, de3, de_3_state, empty_init, ROT0, "Data East", "Data East Test Chip", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) +GAME(1996, ctcheese, 0, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Cut The Cheese (Redemption)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) diff --git a/src/mame/pinball/micropin.cpp b/src/mame/pinball/micropin.cpp index f60433ccce76e..445e2c4c77f95 100644 --- a/src/mame/pinball/micropin.cpp +++ b/src/mame/pinball/micropin.cpp @@ -556,8 +556,17 @@ ROM_START(pentacupt) ROM_LOAD("microt_4.bin", 0x1800, 0x0800, CRC(6f691929) SHA1(a18352312706e0f0af14a33fac31c3f5f7156ba8)) ROM_END +ROM_START(pentacups) + ROM_REGION(0x10000, "v2cpu", 0) + ROM_LOAD("micros_1.bin", 0x0000, 0x0800, CRC(c563c419) SHA1(b4e6711125c8222f4b299e23ee12edfe1c92b52f)) + ROM_LOAD("micros_2.bin", 0x0800, 0x0800, CRC(46ffd9bf) SHA1(4feae6e8fe6929481d89b00d743fca02e40fb7b8)) + ROM_LOAD("microt_3.bin", 0x1000, 0x0800, CRC(cefb0966) SHA1(836491745417fc0d5f88c01a9c69a5c322d194be)) // same as for rev. T + ROM_LOAD("micros_4.bin", 0x1800, 0x0800, CRC(c7fcb6d8) SHA1(2f6f7aa5705e938a9fedfa4e357e720a1f743a26)) +ROM_END + } // anonymous namespace GAME(1978, pentacup, 0, pent6800, pent6800, pent6800_state, empty_init, ROT0, "Micropin", "Pentacup (rev. 1)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) GAME(1980, pentacup2, pentacup, pent8085, pent8085, pent8085_state, empty_init, ROT0, "Micropin", "Pentacup (rev. 2)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) GAME(1980, pentacupt, pentacup, pent8085, pent8085, pent8085_state, empty_init, ROT0, "Micropin", "Pentacup (rev. T)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE ) +GAME(1980, pentacups, pentacup, pent8085, pent8085, pent8085_state, empty_init, ROT0, "Micropin", "Pentacup (rev. S)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK | MACHINE_SUPPORTS_SAVE )