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2011 January Lispy Game Jam

schmx edited this page Sep 13, 2013 · 34 revisions

The 2011 January Lispy Game Jam is a fun, seven-day, online challenge for lisp hackers to produce computer games using a lisp variant.

When and where

  • The event is penciled in to start on the 10th January (exact time TBC), and will run for 7 days.
  • The competition is entirely run online. Chat about it on IRC at #lispgames on chat.freenode.net and follow lispgames on Twitter.

How to enter

  • Build a game using a lisp language while the competition is on, and publish it somewhere.
  • Register on this wiki and add your details below by the day before the competition, currently Sunday, January 9th.

Rules

  • Use a lisp variant as the primary language to build your game within the chosen theme. That can include Common Lisp, Scheme, Clojure, Emacs Lisp, or even your own lisp-like invention. The rest of the technology is up to you.

Themes

The theme will probably involve three elements, a combination of; one thematic, one gameplay & one technical, as outlined here.

Please add your theme element suggestions below (N.B. A random combination will be selected for the competition)

Thematic
Love, Animals, Magic, Christmas, Living dead, Restaurant, Tanks
Gameplay
Minimal interaction, Management, Realtime, Turn-based, Side scrolling
Technical
Never the same play twice, Same game everytime, Things break if you hit them, Everything respawns, One of the powerups/items reverses the controls

Entries

List your name and project if you are entering the competition. You can enter at any time up until the beginning of the competition.

  • Game, by Author. Description.
  • Clonkadonk, by Marcus "schmrkc" Eskilsson. Can't make no description until after themes and what heck is decided on :)
Category:Contest Category:Community Event
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