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3d_preview_env.tres
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[gd_resource type="Environment" load_steps=6 format=3 uid="uid://sormkyyoaxke"]
[sub_resource type="Gradient" id="Gradient_wr6c6"]
colors = PackedColorArray(4.51226e-08, 0.0514967, 0.153058, 1, 0.193445, 0.195837, 0.374826, 1)
[sub_resource type="FastNoiseLite" id="FastNoiseLite_m2jc8"]
seed = 108
frequency = 0.006
fractal_type = 3
fractal_ping_pong_strength = 0.9
domain_warp_enabled = true
domain_warp_amplitude = 20.0
domain_warp_fractal_octaves = 4
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_th7rb"]
seamless = true
color_ramp = SubResource("Gradient_wr6c6")
noise = SubResource("FastNoiseLite_m2jc8")
[sub_resource type="PhysicalSkyMaterial" id="PhysicalSkyMaterial_3cora"]
rayleigh_coefficient = 0.62
rayleigh_color = Color(0.0823529, 0.121569, 0.0627451, 1)
mie_color = Color(0.92549, 0.839216, 0.870588, 1)
ground_color = Color(0.0980392, 0.054902, 0.172549, 1)
energy_multiplier = 0.25
use_debanding = false
night_sky = SubResource("NoiseTexture2D_th7rb")
[sub_resource type="Sky" id="Sky_0yry5"]
sky_material = SubResource("PhysicalSkyMaterial_3cora")
radiance_size = 2
[resource]
background_mode = 2
background_color = Color(0.0745098, 0, 0.145098, 1)
background_energy_multiplier = 0.62
sky = SubResource("Sky_0yry5")
sky_rotation = Vector3(0, 2.0944, 0)
tonemap_mode = 3
tonemap_exposure = 1.2
tonemap_white = 0.8
ssr_enabled = true
glow_enabled = true
glow_bloom = 0.1