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Hey guys, wondering if anyone else has ran into this issue but about 30% of the time when accessing the PS3eye camera and grabbing the frames, all frames will have a green distorted tint to them and will never fix itself unless I reinitialize getting the frame.
We are running windows 7 with Visual studio 2013, lib-usb1.0.20, ATI Radeon R9 380 and 640x480 resolution or 320x240 with any frame rate. Has anyone else seen this issue?
The text was updated successfully, but these errors were encountered:
This could have been caused by bandwidth saturation (but I'm not sure). I've just submitted a PR that significantly reduces the required bandwidth. You could try it and see if it improves things for you.
Hey guys, wondering if anyone else has ran into this issue but about 30% of the time when accessing the PS3eye camera and grabbing the frames, all frames will have a green distorted tint to them and will never fix itself unless I reinitialize getting the frame.
We are running windows 7 with Visual studio 2013, lib-usb1.0.20, ATI Radeon R9 380 and 640x480 resolution or 320x240 with any frame rate. Has anyone else seen this issue?
The text was updated successfully, but these errors were encountered: