Do we still have Godot 2.x PRs coming? #7369
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SysError99
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2.x is no longer supported, and haven't been for ~4 years (2019, my bad confused the first release of 2.1 with the most recent), though the last commits on that branch was back in 2021 it was just the last gasp |
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We actually did get one more 2.x PR recently, just to keep it compiling on modern toolchains: godotengine/godot#101040. But since in general the answer is "no", besides that single novelty, I'll close this as resolved. |
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I'm curious if there are any of Godot 2.x going around and especially being accepted into the branch (just without porting). I'm about to suggest a full proposal if it will apply to upcoming 3.x for even more further 3.x lifespan and easier maintenance.
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