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Looks like a bug - what's the Godot version and your GPU? |
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I am also facing this in the following version: |
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Ideally, we'd need a video recording of your Godot editor session from when you start the editor until you encounter the issue to be able to troubleshoot this. I've never been able to reproduce this on my end. |
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I recently noticed that the 2D view showed all my open scenes at once:
after closing all other scene tabs, this is what I get (the expected behavior):
After reopening another scene though, I cannot repro.
It looks like a bug. But at the same time, seeing multiple scenes at once to preview a certain scene in the context of another one sounds like a cool feature to have. So maybe I clicked some option "show as context is all scene views" by accident?
If it's a feature, what option did I enable to trigger that? And then my proposal would be to make this option more obvious so I can disable it.
If it's a bug though, I cannot repro, but not sure if worth opening a bug report...
I suppose it could also become a proposal as I find editing "prefab" scenes in context quite convenient. But if the bug is triggered by some obscure circumstances, it's probably not worth reexploiting that code to actually show scenes in context, and we may as well restart work on this from scratch.
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