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Should this be made into a bug report |
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This isn't static, you just need to make them unique, you are sharing the shape (which is a resource) with other instances of the same resource |
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This is already what #4672 aims to address (but in a different manner). |
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Proposal to make the dimensions of a collision shape non-static. It should be possible to adjust the dimensions of the shape of a 2d node instance without globally affecting the shape of all instances of the scene
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