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CHANGELOG.md

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0.2.0-alpha

  • Upgraded dart constraint >= 3.0.0 < 4.0.0
  • Upgraded gradle to 7.3.1
  • Upgraded kotlin to 1.7.20
  • Upgraded compileSdk to 34
  • Upgraded AR Core to 1.17.1
  • Upgraded Sceneform to 1.17.1

0.1.0

  • Upgraded dart constraint to 2.14
  • Migrate example to null-safety
  • Migrate to new android plugin api
  • Bug fix (@shabbirAlam)
  • Added "Screenshot feature" (@wiizarrrd)
  • Fix null check operator
  • Migrate to null-safety (@GTripathee)

0.0.11

  • Add ability to toggle Plane Renderer Visibility during runtime (@matwright)
  • Allow change Augmented Face assets on runtime (@francezu)
  • Load multiple images into a database on a background thread (@AlinaStepanova)

0.0.10

  • Fix debugLog error

0.0.9

  • Initialize an AugmentedImageDatabase only with valid images (@AlinaStepanova)
  • ArCoreReferenceNode objectUrl now using .glb or .gltf2 depending on file extension of URL (@BrutalCoding)
  • Added new parameter to enable/disable the white dots on surface (@BrutalCoding)
  • Added debug parameter to control logging for dart and kotlin (@xvld)

0.0.8

  • Show 2D image with ArCoreImage

0.0.7

  • You can load multiple image into augmented images database (@AlinaStepanova)
  • Add check to see if AR are installed (@AlinaStepanova)
  • Fix Exception when use with another plugin (@BrutalCoding)

0.0.6

  • Added Augmented Image feature

0.0.5+1

  • Migrate to new Android Plugin Api
  • Update AR Core and Sceneform dependencies to 1.14+
  • Add method to check AR Core compatibility
  • Add Augmented Images feature (from single image or from imgdb file)

0.0.4

  • Add AugmentedFace feature

0.0.2+2

  • Add ArCoreReferenceNode for use local object (.sfb) or remote objcet (.gltf)

0.0.2+1

  • Now you can define children property for node (see example custom_object.dart)

0.0.2

  • Add onPlaneDetect handler
  • Add onPlaneTap handler
  • Split addNode in addArCoreNode and addArCodeNodeWithAnchor (for detected plane)

0.0.1

  • Add ArCoreNode
  • Add ArCoreRotatingNode
  • Add ArCoreShape (sphere, cube, cylindre)
  • Add shape materials properties (color, texture, metallic, roughness, reflectance)