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WIP Upgrade wgpu/egui/winit
CI #355: Pull request #95 synchronize by darthdeus
March 2, 2024 22:09 1m 52s wgpu-019
March 2, 2024 22:09 1m 52s
WIP Upgrade wgpu/egui/winit
CI #354: Pull request #95 synchronize by darthdeus
March 2, 2024 21:59 1m 48s wgpu-019
March 2, 2024 21:59 1m 48s
WIP Upgrade wgpu/egui/winit
CI #353: Pull request #95 synchronize by darthdeus
March 2, 2024 21:48 2m 43s wgpu-019
March 2, 2024 21:48 2m 43s
WIP Upgrade wgpu/egui/winit
CI #352: Pull request #95 opened by darthdeus
March 2, 2024 20:32 5m 51s wgpu-019
March 2, 2024 20:32 5m 51s
Cleanup
CI #351: Commit eb5672a pushed by darthdeus
March 2, 2024 20:24 14m 34s master
March 2, 2024 20:24 14m 34s
Add Touch Support
CI #350: Pull request #93 synchronize by Sigmoidle
March 1, 2024 15:32 18m 54s Sigmoidle:master
March 1, 2024 15:32 18m 54s
Add Touch Support
CI #349: Pull request #93 opened by Sigmoidle
March 1, 2024 13:01 7m 18s Sigmoidle:master
March 1, 2024 13:01 7m 18s
Fix make test
CI #348: Commit daaf2bb pushed by darthdeus
March 1, 2024 01:12 14m 5s master
March 1, 2024 01:12 14m 5s
Fix loop_helper not working on wasm
CI #347: Commit fb1532c pushed by darthdeus
February 29, 2024 21:08 3m 16s master
February 29, 2024 21:08 3m 16s
Shader loading fix
CI #346: Pull request #89 opened by nuts-rice
February 27, 2024 02:28 1m 44s nuts-rice:shader_loading_fix
February 27, 2024 02:28 1m 44s
Add despawn_on_finish to AnimatedSprite
CI #345: Commit 052307e pushed by darthdeus
February 10, 2024 20:55 1m 3s master
February 10, 2024 20:55 1m 3s
Add max particle distance
CI #344: Commit 0bece21 pushed by darthdeus
February 10, 2024 13:35 3m 19s master
February 10, 2024 13:35 3m 19s
Update loop_helper's target framerate each frame
CI #343: Commit 33ca543 pushed by darthdeus
February 3, 2024 11:37 7m 10s master
February 3, 2024 11:37 7m 10s
Remove Health & stuff
CI #342: Commit fa0dda1 pushed by darthdeus
February 3, 2024 09:26 15m 49s master
February 3, 2024 09:26 15m 49s
Remove implicit pause system
CI #341: Commit e623afc pushed by darthdeus
February 1, 2024 22:28 8m 54s master
February 1, 2024 22:28 8m 54s
Add missing ci-release feature to comfy-ldtk
CI #340: Commit 459566a pushed by darthdeus
February 1, 2024 13:14 16m 22s master
February 1, 2024 13:14 16m 22s
Cleanup
CI #339: Commit 101ae9a pushed by darthdeus
January 31, 2024 20:41 9m 35s master
January 31, 2024 20:41 9m 35s
Update readme
CI #338: Commit 240932a pushed by darthdeus
January 31, 2024 20:20 16m 3s master
January 31, 2024 20:20 16m 3s
Add screenshot info to changelog
CI #337: Commit 1b63074 pushed by darthdeus
January 30, 2024 20:17 16m 47s master
January 30, 2024 20:17 16m 47s
Add screenshot history with example
CI #336: Commit 946b97b pushed by darthdeus
January 30, 2024 20:16 39m 0s master
January 30, 2024 20:16 39m 0s
Count total meshes drawn + optional draw_sprite_pro counter
CI #335: Commit 9d127af pushed by darthdeus
January 28, 2024 02:53 20m 36s master
January 28, 2024 02:53 20m 36s
Changelog info about blood canvas tinting
CI #334: Commit a996acb pushed by darthdeus
January 27, 2024 23:06 7m 3s master
January 27, 2024 23:06 7m 3s
Colors are stupid, but now tints work
CI #333: Commit 80a0ee8 pushed by darthdeus
January 27, 2024 23:05 7m 28s master
January 27, 2024 23:05 7m 28s
Fix blood canvas blitting
CI #332: Commit e3e0564 pushed by darthdeus
January 27, 2024 22:50 6m 54s master
January 27, 2024 22:50 6m 54s
Blood canvas with alpha now works
CI #331: Commit 092d434 pushed by darthdeus
January 27, 2024 21:50 7m 38s master
January 27, 2024 21:50 7m 38s