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Need to add some method of displaying the contents of memory that map to the system's screen. This could get complicated, plan to investigate the following:
---> C implementation of graphics
---> Use Python together with some interprocess communication - shared memory, mmapped files, etc. Would prefer it to work on Windows as well as Linux
Update:
There is a graphics library written in C called SDL which could be useful
I think the route I am going to go though is to use Python. The first step will be to write all the screen data into a file, then later load that file into a Python program to display. We can handle the real-time display later on as that is the stickier issue.
Whatever is chosen, the CPU has to be running and writing to screen RAM and whatever process is reading this needs to regularly update/refresh based on this. Will need to synchronize between screen writes and updates so we don't overflow or wrap.
The text was updated successfully, but these errors were encountered:
Need to add some method of displaying the contents of memory that map to the system's screen. This could get complicated, plan to investigate the following:
---> C implementation of graphics
---> Use Python together with some interprocess communication - shared memory, mmapped files, etc. Would prefer it to work on Windows as well as Linux
Update:
There is a graphics library written in C called SDL which could be useful
I think the route I am going to go though is to use Python. The first step will be to write all the screen data into a file, then later load that file into a Python program to display. We can handle the real-time display later on as that is the stickier issue.
Whatever is chosen, the CPU has to be running and writing to screen RAM and whatever process is reading this needs to regularly update/refresh based on this. Will need to synchronize between screen writes and updates so we don't overflow or wrap.
The text was updated successfully, but these errors were encountered: