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I'm on windows, but the sig didn't change for CCSGOInput. The vtable did change however. On windows its now index 13 ( +1 )
edit: its not because of that line at all. the schema dynamic binding index changed. for me (on windows) by 2
I'm on windows, but the sig didn't change for CCSGOInput. The vtable did change however. On windows index 13 (13 bc it was 12 before and the vtable size increased by 1 🤷.. i dont really know what im doing) works, but some weird ass assertion error comes up. Everything works as expected until i unload the dll, then the game crashes. edit: its not because of that line at all. the schema dynamic binding index changed. for me (on windows) by 2
Thank you! - Updating the Schema_DynamicBinding from 35 to 37 works!
hkMouseInputEnabled, seems to outright crash.
When disabled, rendering works, but the players are not added to the cache, because it never gets past following block in cache.cpp
I am not skilled enough in IDA to find the updated signatures - any help would be nice.
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