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Based on this code linked from this article, the internal state of Pcg32Single can be recovered (in just seconds) given three successive values from Pcg32Single.GenerateNext.
(Note that this uses reflection to work around the Pcg32Single code scrambling the seed with the equivalent of pcg_oneseq_64_srandom_r; however, once the internal state has been recovered, all future PRNG values can be predicted. This also doesn't recover the initial seed passed to the constructor; however, that's not required to predict future output.)
Based on this code linked from this article, the internal state of
Pcg32Single
can be recovered (in just seconds) given three successive values fromPcg32Single.GenerateNext
.(Note that this uses reflection to work around the
Pcg32Single
code scrambling the seed with the equivalent ofpcg_oneseq_64_srandom_r
; however, once the internal state has been recovered, all future PRNG values can be predicted. This also doesn't recover the initial seed passed to the constructor; however, that's not required to predict future output.)The text was updated successfully, but these errors were encountered: