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I can see that in your code camera always translate 360 based on object's (0,0,0) position. But how do I fix the camera and just move the object just by scrolling/dragging or translate the camera from (0,0,0) position to dragged position on the 3d object? Need suggestion on this.
The text was updated successfully, but these errors were encountered:
I can see that in your code camera always translate 360 based on object's (0,0,0) position. But how do I fix the camera and just move the object just by scrolling/dragging or translate the camera from (0,0,0) position to dragged position on the 3d object? Need suggestion on this.
The text was updated successfully, but these errors were encountered: