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constants.lua
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local constants = {
RELIC = {
SOUL_OF_BAT = 1,
FIRE_OF_BAT = 2,
ECHO_OF_BAT = 3,
FORCE_OF_ECHO = 4,
SOUL_OF_WOLF = 5,
POWER_OF_WOLF = 6,
SKILL_OF_WOLF = 7,
FORM_OF_MIST = 8,
POWER_OF_MIST = 9,
GAS_CLOUD = 10,
CUBE_OF_ZOE = 11,
SPIRIT_ORB = 12,
GRAVITY_BOOTS = 13,
LEAP_STONE = 14,
HOLY_SYMBOL = 15,
FAERIE_SCROLL = 16,
JEWEL_OF_OPEN = 17,
MERMAN_STATUE = 18,
BAT_CARD = 19,
GHOST_CARD = 20,
FAERIE_CARD = 21,
DEMON_CARD = 22,
SWORD_CARD = 23,
SPRITE_CARD = 24,
NOSEDEVIL_CARD = 25,
HEART_OF_VLAD = 26,
TOOTH_OF_VLAD = 27,
RIB_OF_VLAD = 28,
RING_OF_VLAD = 29,
EYE_OF_VLAD = 30,
GOLD_RING = 31,
SILVER_RING = 32,
SPIKE_BREAKER = 33,
HOLY_GLASSES = 34,
THRUST_SWORD = 35
},
ramAddresses = {
alucardCurrentXpAddress = 0x097BEC,
gameStatus = 0x03C734,
mapOpenAddress = 0x0974A4,
alucardRoomsCountAddress = 0x03C760,
secondCastleAddress = 0x1E5458,
rightHandSlotAddress = 0x097C00,
headSlotAddress = 0x097C08,
armorSlotAddress = 0x097C0C,
accessorySlot1Address = 0x097C14,
accessorySlot2Address = 0x097C18,
locationMapColorAllowed = 0xFF33129c,
locationMapColorReachable = 0xFF6FD400,
locationMapColor = 0xFF696969,
mapBorderColor = 0xFFC0C0C0,
settingsSubmenuOpenAddress = 0x03D04E,
seedNameStartAddress = 0x1A78B4,
presetStartAddress = 0x1A78E1,
},
colors = {
locationMapColorAllowed = 0xFF33129c,
locationMapColorReachable = 0xFF6FD400,
locationMapColor = 0xFF696969,
mapBorderColor = 0xFFC0C0C0,
},
characterMap = {
[0x43] = ',',
[0x44] = '.',
[0x46] = ':',
[0x47] = ';',
[0x48] = '?',
[0x49] = '!',
[0x4d] = '`',
[0x4e] = '"',
[0x4f] = '^',
[0x51] = '_',
[0x60] = '~',
[0x66] = '\'',
[0x69] = '(',
[0x6a] = ')',
[0x6d] = '[',
[0x6e] = ']',
[0x6f] = '{',
[0x70] = '}',
[0x7b] = '+',
[0x7c] = '-'
}
}
return constants