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1st person rendering issue with a another mod #135

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goldrichman9Modded opened this issue Jan 10, 2025 · 8 comments
Open

1st person rendering issue with a another mod #135

goldrichman9Modded opened this issue Jan 10, 2025 · 8 comments
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enhancement New feature or request

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@goldrichman9Modded
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I'm always frustrated when I am a different entity and I can’t see any thin when using better combat or iron spell books

A solution cloud beee could Perhaps rendering of the model's head could be disabled in first person mode to partly resolve compatibility issues with mods that adjust player animations/viewpoints?

issue im referring to issue #139

@goldrichman9Modded goldrichman9Modded added the enhancement New feature or request label Jan 10, 2025
@ZigyTheBird
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@goldrichman9Modded I don't see how this issue is related to this mod in any shape or form
Vampirism adds a first person 3D model that blocks the screen, with are we supposed to do about that?

@ZigyTheBird
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Is the werewolf model usually not there in first person?

@goldrichman9Modded
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Is the werewolf model usually not there in first person?
No it only appears if u do an action like attack with better combat or cast a spell with iron spell books my solution form stoping the werewolf model from appearing in 1st person mode is to disable the rendering of to player head when there in a werewolf/bat from

@goldrichman9Modded
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Is the werewolf model usually not there in first person?

If you need the steps 1st dowload better combat or iron spell books or both with werewolf mod than become one whiter one survivalist or full from than attack with better combat or cast a spell

@ZigyTheBird
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We aren't gonna write code referencing another mods code for compatability
That's vampirism's job, they have already done it for epic fight
I will see how they render the wolf model and see if there is a reasonable way to stop it from rendering

@goldrichman9Modded
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goldrichman9Modded commented Jan 11, 2025

Oh ok thanks for trying than maybe also make a pull request idk how they rlly work tough but that why it’s a enchainment suggestion because it might break all the code and also the main werewolf mod haven't fixed it for years lol

@ZigyTheBird
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Only if I had the time to fix everyone's mods... the world would be a better place.
The 1.20.1 version of this mod isn't even being worked on currently so any fix I may make will probably end up being for 1.21 but who knows we might backport stuff

@ZigyTheBird
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Thanks for letting us know about this anyways

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