-
Notifications
You must be signed in to change notification settings - Fork 21
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Preventing Animation Model Rotation #101
Labels
enhancement
New feature or request
Comments
What I did was like this
|
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
When using Player Animator to play animations, I want to ensure that the animated model does not rotate with the player's view.
How can I achieve this? (in 1.21 neoforge)
Does Player Animator support this feature? If not, would it be possible to consider adding it?
I have tried subscribing to the 'RendererPlayerEvent.Pre' event and making some adjustments, but the results were not satisfactory. Although the animation plays, the body position animation no longer functions correctly.
I look forward to your response. (I am using translation software.)
The text was updated successfully, but these errors were encountered: