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It's possible, but it's more complex and would make scanning big maps much slower.
I could think about exposing some more advanced ways to match collectibles.
What's the problem with matching node names though? Usually each collectible is a separate scene and matching name allows to differentiate them and count different kinds of collectibles. If only the class was matched, they'd all fall under the same category, no?
Hi there,
Thanks for all the work so far on this plugin.
I'm trying to remake Metroid 1, and started using the plugin yesterday. One thing I thought was weird was that each collectible name had to match.
In my game, all the collectibles inherit from the collectibles class.
Would there be anyway to match parent class name instead of hard matching the node names?
Cheers
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