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If you were to add a block, use the new block in a map, save the map, and reload the map without saving the blockset, you would get an exception because the block id doesn't exist
The text was updated successfully, but these errors were encountered:
If you were to add a block, use the new block in a map, save the map, and reload the map without saving the blockset, you would get an exception because the block id doesn't exist
The text was updated successfully, but these errors were encountered: