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GameObjectSystem Listener with stage SceneLoaded isn't called when joining a game. #7381

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dotryen opened this issue Jan 14, 2025 · 0 comments

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@dotryen
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dotryen commented Jan 14, 2025

Describe the bug

Same as title. Listeners on the SceneLoaded stage isn't called when joining a game.

To Reproduce

  1. Make a GameObjectSystem with a SceneLoaded listener.
  2. Log in it's callback.
  3. Start a server.
  4. Join in a new instance.
  5. Check the console.

It shouldn't show up.

Expected behavior

Callbacks should be called as they would likely initialize data/objects for a system.

Media/Files

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Additional context

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