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where is the logic driven charactor in unity? #13

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lucasjinreal opened this issue Feb 2, 2023 · 2 comments
Open

where is the logic driven charactor in unity? #13

lucasjinreal opened this issue Feb 2, 2023 · 2 comments

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@lucasjinreal
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the server just response 3d world coordinates, how to using this control unity character?

@Danial-Kord
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Hey there. long time no talk :D
The main part of the code responsible for handling 3D character's joints and blendmesh are:
Pose3DMapper.cs --> for body parts
HandsPreprocessor.cs --> for hands
FacialExpressionHandler.cs --> for face

Cheers

@lucasjinreal
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Hello, any formula for convert 3d world coodinates to rotations?

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