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This wiki is intended for sharing design ideas, coordinating development plans and drafting content for a new game based on the versatile LambdaHack engine (and written in Haskell). This is also the place for dumping any vague or wild ideas and non-conclusive gameplay comments you may have. OTOH, concrete feature requests and any bug reports are best submitted using the Issues interface. If you are mainly concerned with the original LambdaHack game, please use the page of its original author instead. Have fun!
Legal small print: The game will be released under GNU AGPL. Please contribute to this wiki only if you irrevocably agree to release your contributions under the GNU AGPL license. If you don't agree, please use the Issues interface instead.
Legal small print: The game is released under GNU AGPL (in part because we plan to steal GPLed content from other games). Please contribute to this wiki or the source code repository only if you irrevocably agree to release your contributions under the GNU AGPL license. If you don't agree, please use the Issues interface instead. All kinds of contributions are gratefully welcome.